CareerPlan
EspañaFull-time2026-10-08 → 2026-10-20

Core

Design, create, and implement particle effects and systems for AAA Call of Duty titles, ensuring high-quality visual effects that communicate essential game information.

Role type

Lead VFX Artist (Senior IC with team leadership)

Builds

AAA game titles (Call of Duty franchise)

Domain

Video Games / Real-time VFX

Required skills

Real-time VFX (Shuriken, Particle Graph, Cascade, Niagara), Console title experience, VFX optimization (Console/PC), Team leadership, VFX management, Tool development, Artistic direction

Preferred skills

Simulation knowledge, Post-processing, Shaders, 3D basics, Textures/spritesheets, Proprietary engine experience

Technologies

Shuriken, Particle Graph, Cascade, Niagara, Game Engines

Responsibilities

Design and implement particle effects and systems; Create visual effects communicating game information; Push technical boundaries for AAA VFX; Collaborate with artists, designers, and programmers; Improve current tools and propose new features; Guide and provide feedback to team members; Ensure consistent visual effects quality; Communicate risks and updates across the studio

Seniority

Senior, hands-on IC with management responsibilities