CareerPlan
Breda, Noord-BrabantFull-time€46k–€68k2026-10-07 → 2026-10-13
Hybrid

Core

Bridge the gap between art and technology by building efficient pipelines, tools, and high-quality 3D assets for real-time projects in serious games, digital twins, and mixed reality.

Role type

Senior Technical Artist (Researcher)

Builds

Houdini-based pipelines for procedural assets, simulations, and effects; digital human systems and assets; tools for Unreal and Unity engines.

Domain

Games, Mixed Reality, Digital Twins, Applied and Serious Games

Required skills

Houdini (procedural workflows, simulations, rigging), Unreal Engine, Unity Engine, Python scripting, 3D modeling (Maya/Blender), digital human pipelines (facial rigging, shading, animation), shader/material creation, pipeline optimization

Preferred skills

Experience in research projects with open-ended challenges, versatility across technical-art tasks, mentoring and knowledge-sharing

Technologies

Houdini, Unreal Engine, Unity, Maya, Blender, Python

Responsibilities

Develop and integrate digital human systems and assets; design and optimize Houdini-based pipelines; build and maintain content in Unreal and Unity engines; advise on technical standards and best practices; troubleshoot complex technical issues; mentor team members and document workflows

Seniority

Senior, hands-on IC