CareerPlan

Lead VFX Artist

Barcelona, CT, esRemoteFull-time2026-10-06 → 2026-11-11
Hybrid · Spain

Core

Lead the VFX discipline across games, combining artistic expertise with team coordination, visual direction, and pipeline development.

Role type

Lead VFX Artist (Senior IC)

Builds

Real-time VFX for games

Domain

Interactive Entertainment / Game Development

Required skills

Real-time VFX creation, 3D game engine expertise, VFX pipeline management, team leadership, visual direction, workflow optimization, particle systems, 3D software proficiency, shader programming (GLSL/HLSL)

Preferred skills

Mobile game development experience, animation experience

Technologies

Unity, Unreal Engine, CryEngine, Maya, Houdini, 3ds Max, RayFire, Krakatoa, FumeFX, AfterBurn, Maya Fluids

Responsibilities

Oversee and coordinate the VFX team to meet deadlines and quality targets; Establish and maintain VFX standards, workflows, and tools; Collaborate with Art Director and cross-functional teams on visual and technical unity; Review completed work against artistic, technical, and gameplay requirements; Mentor VFX artists and foster team growth; Contribute to the evolution of VFX workflows and proprietary game technology.

Seniority

Senior, hands-on IC with leadership responsibilities