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Software Engineering
› Game Engine Dev
Game Engine Dev
879 open positions
Software Engineer - Game Integrations
General Intuition & Medal
New York City
2mo
Building and maintaining integrations that interface directly with game engines and game-specific APIs to extract game data and power features like auto clipping.
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Senior Software Engineer, AI/ML Tools - Unpublished R&D Product
Riotgames
Sydney, Australia
2mo
Designing and implementing AI/ML driven tools to increase developer efficiency for Riot's new games.
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Staff Software Engineer, Console - Unpublished R&D Product
Riotgames
Sydney, Australia
2mo
Lead console development for an unpublished R&D game, integrating systems, optimizing performance, and ensuring certification compliance across platforms.
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Principal Tools & Pipeline Technical Artist - Unpublished R&D Product
Riotgames
Los Angeles, USA
2mo
Build tools, maintain pipelines, and provide technical support for artists to enable content development for an upcoming game project.
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Lead C++ Software Engineer (Reston, VA 2-Day Hybrid) - FreeWheel
Comcast
VA - Reston, 11951 Freedom Dr Ste 900
2mo
Designing new software and web applications, integrating systems, and providing technical leadership for a global ad platform.
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Anti-Cheat Programmer (March of Giant)
↗
Ubisoft Montréal
Montreal, Quebec, Canada
2mo
Developing and implementing anti-cheat technologies within the game engine to prevent and detect cheating through code hardening and advanced detection.
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Senior Programmer, Engine Reliability
↗
Supercell
London, England, UK
2mo
Building automated reliability foundations, validation workflows, and AI-assisted test generation for the Titan game engine to ensure stability across mobile platforms before changes reach games.
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Senior Software Engineer, Firefox Desktop
Mozilla
Remote
2mo
Required skills: 3-5 years experience as Software Engineer, Experience with systems-level programming on at least one major platform (Windows, macOS), Solid programming skills in C/C++, Effective communicator and collaborator, especially in distributed teams…
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Integration Software Engineer
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Microtech Global Ltd
London, England, UK
2mo
Developing and maintaining integration of video codecs (LCEVC, VC6, Point Cloud Compression) into operating systems and applications for HDR content playback and video editing.
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Producer - VALORANT Mobile, Monetization Support (Contract)
Riotgames
Shanghai, China
2mo
Supporting the delivery of high-quality commercial content (weapon skins, accessories) for VALORANT Mobile by coordinating asset porting from PC to Mobile and managing review workflows.
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Senior Software Engineer (C++)
Rockstargames
Rockstar New York
2mo
Develop anti-cheat, anti-piracy, and anti-tamper technologies to protect Rockstar games and services from cheaters, hackers, and exploiters.
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Junior Engineer
2k
Shanghai, China
2mo
Associate C++ Engineer supporting AAA game development by writing code, fixing bugs, and developing tools.
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Principal Software Engineer, Gameplay - Teamfight Tactics
Riotgames
Los Angeles, USA
2mo
Building gameplay features, systems, and around-game UI for Teamfight Tactics (TFT) on PC, Android, and iOS.
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Manager, Software Engineering, Core Game Features - VALORANT
Riotgames
Los Angeles, USA
2mo
Lead a team of engineers to shape the gameplay experience of VALORANT, a premier competitive tactical shooter, by delivering innovative features and enhancements across critical gameplay systems.
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Unreal Engine/C++ Inženieris (Core komanda) / Unreal Engine/C++ Engineer (Core team)
Evolution
Riga, lv
$54k–$96k
2mo
Build and maintain shared C++ foundations, plugins, and components used across all virtual production studio projects; drive R&D to improve services.
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Technical Lead(C++ Developer)
Aristocrat
Gurugram, HR, IN
2mo
Developing slot games for multiple cabinets and markets, combining art, game mathematics, and regulatory requirements.
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Senior Backend C++ Developer (Framework Team)
Scorewarrior
Limassol Cyprus
2mo
Design and develop core SDK/framework modules, APIs, and high-load backend services to power game mechanics and services for an MMO 4X strategy game.
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インフォメーションデベロッパー/Information Developer (PlayStation製品の取扱説明コンテンツ開発)
Siei
JPN-Tokyo-Sony City
2mo
Planning and producing user guides and documentation for PlayStation hardware, software, and services to ensure a clear information experience for global users.
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Senior Software Engineer, Audio Validation Systems
Sonyinteractiveentertainmentglobal
GBR-London-13GMS
2mo
Build automated tools and validation pipelines to ensure audio quality, stability, and correctness within the PlayStation SDK for game developers.
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Manager, Software Engineering DevEx
Sonyinteractiveentertainmentglobal
USA-CA-San Mateo
$201k–$201k
2mo
Lead a high-impact team to build and ship modern developer platforms, tools, and AI-powered experiences for PlayStation client and system software teams.
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Senior Software Engineer SDK
Sonyinteractiveentertainmentglobal
USA-CA-San Mateo
$193k–$193k
2mo
Develop, maintain, and improve the framework and SDKs powering user experiences across multiple platforms for the PlayStation brand.
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Senior Software Engineer - Rendering API
Sonyinteractiveentertainmentglobal
GBR-London-15GMS
2mo
Designing and implementing features for current and future rendering APIs used by PlayStation games, pushing GPU programming forward, and shaping the path of the PlayStation graphics stack.
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Software Engineering Manager
Sonyinteractiveentertainmentglobal
IRL-Dublin-Charlemont
2mo
Lead high-impact engineering teams building brand new tools and platforms for thousands of developers worldwide within the PlayStation SDK Developer Host Tools division.
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Senior Graphics Programmer, Mobile (iOS/Android)
Sonyinteractiveentertainmentglobal
Remote
$172k–$172k
2mo
Developing and optimizing real-time graphics systems and rendering engines for mobile gaming platforms (iOS and Android) to ensure high visual fidelity and performance on constrained hardware.
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Software Engineer, Java
Rockstargames
Rockstar Dundee
2mo
Design and implement production software tools (task management, defect trackers, video recording systems, analytics) to support game development disciplines.
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Senior Web Developer - Tools
Rockstargames
Rockstar Dundee
2mo
Building modern, scalable web applications that serve as the backbone for project management and collaboration tools used by game development disciplines.
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Game Tech Lead (UE5 / Multiplayer Systems)
Xsolla
Sao Paulo, Brazil
2mo
Lead engineering direction for a next-generation immersive multiplayer platform built with Unreal Engine 5, focusing on gameplay systems, multiplayer architecture, and scalability.
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Senior Tools Programmer, UI & AI Workflows
↗
Epic Games
Greater Vancouver, British Columbia, Canada
$183k–$183k
2mo
Building next-generation UI tooling and AI-powered agentic workflows for Unreal Engine to assist with UI creation, iteration, and debugging.
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Staff Software Development Engineer - Video Rendering
Adobe
Seattle, US
$174k–$174k
2mo
Own and evolve the cross-platform GPU rendering platform for real-time video processing in Adobe's professional video products (Premiere, After Effects).
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Senior Gameplay and Animation Engineer
2k
Brighton, England
2mo
Developing gameplay and animation systems for AAA narrative-driven games using Unreal Engine 5.
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Senior Software Engineer, SDK Foundations - Publishing Platform
Riotgames
Los Angeles, USA
2mo
Building critical path client SDKs and Unreal Engine plugins for Riot's publishing platform to enable social, commerce, and identity features across games.
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Senior Engineer, Gameplay
Cd-Projekt-Red
Warsaw, Masovian Voivodeship, pl
$284k–$449k
2mo
Design, implement, optimize, and maintain core gameplay systems and features for AAA RPGs.
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Gameplay Engineer
2k
Novato, California
2mo
Bridge technical execution and creative vision to craft compelling gameplay systems for the BioShock universe.
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Senior Animation Engineer
2k
Brighton, England
2mo
Develop and maintain core animation systems, tools, and pipelines to bring characters to life in AAA games.
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Senior Rendering Engineer
2k
Brighton, England
2mo
Senior Rendering Engineer optimizing Unreal Engine 5 for AAA gaming experiences, bridging engine capabilities with photorealistic visual demands for artists.
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Senior Engineer, Server – NBA 2K
2k
Remote
$118k–$118k
2mo
Building high-performance backend services and distributed systems for NBA 2K's online features to support millions of concurrent players.
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Senior Rendering Engineer
2k
Novato, California
$109k–$109k
2mo
Senior Rendering Engineer modifying core shaders, developing new rendering technologies, and optimizing performance for Unreal Engine 5 to bring the BioShock game world to life.
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Senior Gameplay Online Engineer
2k
Burnaby, British Columbia, Canada
$96k–$96k
2mo
Building the multiplayer backbone for a next-gen AAA sports title using Unreal Engine 5 and custom game servers.
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Senior Rendering Programmer
2k
Novato, California
2mo
Senior Rendering Programmer modifying core shaders, developing new rendering technologies, and optimizing performance for Unreal Engine 5 to create the BioShock game world.
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Senior Graphics/JVM Software Engineer (JVM Runtime) (m/f/d)
Remote
2mo
Low-level support for UI frameworks (Swing, Compose) to ensure IDEs look slick and run fast, while contributing to OpenJDK projects and JBR development.
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Software Engineering Manager, Expressions - VALORANT
Riotgames
Los Angeles, USA
2mo
Lead engineering for premium content (gun skins, in-game items) and new features in the VALORANT game, collaborating with art and design disciplines.
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Senior Software Engineer, Riot Client - Publishing Platform
Riotgames
Los Angeles, USA
2mo
Building and maintaining the Riot Client desktop application, serving as the gateway for millions of players to access Riot games and internal tools for developers.
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Senior Gameplay Systems Programmer - UGC / Programmeur sénior en systèmes de gameplay – CGU (contenu généré par les utilisateurs)
NBCUniversal
Montréal, QC, ca
2mo
Design and implement scalable gameplay systems and frameworks for a AAA platform supporting systemic gameplay, multiplayer, and user-generated content.
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Senior Programmer - Mobile (Engine, Rendering, Tools, UI) / Programmeur sénior – Mobile (Moteur, Rendu, Outils, Interface utilisateur)
NBCUniversal
Montréal, QC, ca
2mo
Design, implement, and maintain high-performance systems within Unreal Engine for iOS and Android mobile platforms, focusing on engine, rendering, tools, and UI specializations under strict CPU, GPU, memory, and power constraints.
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Senior Programmer (AI, Engine, Rendering, UI) / Programmeur sénior (IA, Moteur, Rendu, Interface utilisateur)
NBCUniversal
Montréal, QC, ca
2mo
Design, implement, and maintain core systems within Unreal Engine supporting gameplay, visuals, AI behavior, and user experience for real-time game development.
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R&D Game Developer
Evolution
Sofia, Sofia City Province, bg
2mo
R&D Game Developer solving undefined technical challenges across frontend, backend, and tooling for game products.
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Senior Game Security Programmer
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Epic Games
Greater Vancouver, British Columbia, Canada
$183k–$183k
2mo
Develop and improve anti-cheat capabilities for Fortnite and related security services to ensure a safe environment for millions of players.
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Senior Tools Software Engineer (Apex Legends)
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Respawn Entertainment
$141k–$141k
2mo
Design and maintain asset pipeline tools and core systems for Apex Legends to support content creation, packaging, and delivery.
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Senior Backend Engineer (Golang) - Draft Showdown
Voodoo
Paris
2mo
Design and build the server-side foundation for a turn-based multiplayer game, transitioning from client-authoritative to server-validated architecture.
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Internship – Physically Based Rendering, Vulkan & Digital Twins (f/m/x)
Zeissgroup
Remote
2mo
Developing GPU-accelerated physically based rendering (PBR) platforms and simulation technologies for interactive visual digital twins.
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