Senior Animation Engineer
Core
Develop and maintain core animation systems, tools, and pipelines to bring characters to life in AAA games.
Role type
Senior IC animation engineer (Unreal Engine)
Builds
Animation systems, runtime systems, and tools for character animation
Domain
Video game development (AAA)
Deliverable
production ML models | product features
Required skills
C++, Unreal Engine, Animation Blueprints, state machines, linear algebra, 3D maths, inverse kinematics, procedural animation, keyframe animation, forward kinematics
Preferred skills
machine-learning-driven animation techniques, Control Rig, IK Rig, Motion Warping, Mass locomotion, Data-Oriented design principles, Xbox Series X/S and PS5 development
Technologies
Unreal Engine 5, C++, Blueprints
Responsibilities
Adapt existing animation systems and build new technology; prototype and implement animation features and runtime systems; build and maintain animation tools and pipelines; estimate and dependency-check animation feature development; identify technical risks and generate solutions; research coding techniques and algorithms in animation
Seniority
Senior, hands-on IC