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Senior Animation Engineer

Brighton, England💼 Full-time🗓 2026-07-08 → 2026-07-31

Core

Develop and maintain core animation systems, tools, and pipelines to bring characters to life in AAA games.

Role type

Senior IC animation engineer (Unreal Engine)

Builds

Animation systems, runtime systems, and tools for character animation

Domain

Video game development (AAA)

Deliverable

production ML models | product features

Required skills

C++, Unreal Engine, Animation Blueprints, state machines, linear algebra, 3D maths, inverse kinematics, procedural animation, keyframe animation, forward kinematics

Preferred skills

machine-learning-driven animation techniques, Control Rig, IK Rig, Motion Warping, Mass locomotion, Data-Oriented design principles, Xbox Series X/S and PS5 development

Technologies

Unreal Engine 5, C++, Blueprints

Responsibilities

Adapt existing animation systems and build new technology; prototype and implement animation features and runtime systems; build and maintain animation tools and pipelines; estimate and dependency-check animation feature development; identify technical risks and generate solutions; research coding techniques and algorithms in animation

Seniority

Senior, hands-on IC

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