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Software Engineering
› Game Engine Dev
Game Engine Dev
1,213 open positions
Senior Programmer - Mobile (Engine, Rendering, Tools, UI) / Programmeur sénior – Mobile (Moteur, Rendu, Outils, Interface utilisateur)
NBCUniversal
Montréal, QC, ca
4mo
Design, implement, and maintain high-performance systems within Unreal Engine for iOS and Android mobile platforms, focusing on engine, rendering, tools, and UI specializations under strict CPU, GPU, memory, and power constraints.
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Senior Programmer (AI, Engine, Rendering, UI) / Programmeur sénior (IA, Moteur, Rendu, Interface utilisateur)
NBCUniversal
Montréal, QC, ca
4mo
Design, implement, and maintain core systems within Unreal Engine supporting gameplay, visuals, AI behavior, and user experience for real-time game development.
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R&D Game Developer
Evolution
Sofia, Sofia City Province, bg
4mo
R&D Game Developer solving undefined technical challenges across frontend, backend, and tooling for game products.
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Software Development Engineer, 3D Graphics
Adobe
Seattle
$139k
4mo
Building core features and 3D workflows for Adobe After Effects, the industry's leading motion graphics tool.
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Senior Backend Engineer (Golang) - Draft Showdown
Voodoo
Paris
4mo
Design and build the server-side foundation for a turn-based multiplayer game, transitioning from client-authoritative to server-validated architecture.
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Staff Software Development Technology Engineer - Games
Advanced Micro Devices, Inc
Seoul, Korea, South
4mo
Partner with game developers to optimize titles for AMD hardware, acting as a technical point of contact for studios.
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Lead Systems & Performance Engineer
Crytek
Frankfurt
4mo
Own and drive the development of core systems and performance initiatives for the Hunt: Showdown 1896 game, from planning and design through implementation and optimization.
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Senior Software Engineer (Remote) - Talent Pipeline
Forgotten-Empires
Remote
4mo
Joining a curated network of Senior Software Engineers for future game development projects, not an immediate active opening.
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Any Time Zone at Junior
Junior
Remote
4mo
Junior C++ developer for a small personal project requiring understanding and explanation of code.
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Simulation (Houdini) - Technical Engineer
Sonypicturesimageworks
Vancouver, BC
CA$100k
4mo
Developing and implementing robust, high-performance procedural toolsets and workflows in SideFX Houdini for VFX, animation, and game production environments.
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Senior Software Engineer - Pikmin Bloom
Scopely
Tokyo
4mo
Lead technical design and implementation of scalable gameplay systems for cross-platform mobile experiences, driving performance and reliability for a large active user base.
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Senior/Staff Unity Engineer
Voodoo
Remote
4mo
Design, develop, and maintain scalable SDKs for Unity platform integration to support game developers in creating engaging experiences.
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C#/Unity Developer - Tech Firm - Hybrid - Hong Kong
BAH Partners
Hong Kong, Hong Kong, HK
4mo
Building immersive applications and games, blending creativity, technology, and interactive design.
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Engineering Manager, Gameplay
Cd-Projekt-Red
Warsaw, Masovian Voivodeship, pl
478k–656k
4mo
Lead a gameplay engineering team delivering cutting-edge systems in animation, locomotion, and camera for The Witcher 4.
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Streaming Media Software Engineer
Apple
Cupertino, United States of America
4mo
Design and develop next-generation media streaming technologies, including adaptive bit-rate engines and player stacks for video and audio across Apple's ecosystem.
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Software Development Engineer II
Microsoft
United States, Washington, Redmond
4mo
Developing graphics drivers, runtime engines, and performance tooling for next-generation gaming experiences on Windows and Linux.
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3D Modeling & Python Specialist - Freelance AI Trainer Project
Agency
Remote
4mo
Creating collision-accurate 3D meshes from 2D images and writing procedural scripts to train AI systems on geometric construction.
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Senior Language Programmer
Epicgames
Cary
CA$211k
4mo
Building and optimizing the Verse compiler toolchain, VM, and runtime that powers Unreal Engine and UEFN game development.
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Animation Systems Programmer
Epicgames
Larkspur
$167k
4mo
Architecting, implementing, and maintaining core animation systems for high-impact real-time graphics and gaming technology projects.
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Staff Software Engineer - Unpublished R&D Product (Sydney-Based; Relocation Provided)
Riotgames
Sydney, Australia
4mo
Designing scalable foundational systems, tools, and player-focused features for an unpublished R&D game title.
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Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product (Sydney-Based; Relocation & Visa Sponsorship Provided)
Riotgames
Sydney, Australia
4mo
Design, implement, and iterate on modern game development workflows, pipelines, and automation for an unpublished Riot MMO.
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Senior Software Engineer, Gameplay - League of Legends
Riotgames
Sydney, Australia
4mo
Building and scaling game modes for League of Legends by developing features, UI, and automation tools within the game engine.
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Senior Software Engineer - Hextech, Gameplay
Riotgames
Sydney, Australia
4mo
Develop custom engine technologies and tools to power gameplay experiences and enable creators to bring visions to life at scale for League of Legends.
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Software Engineering Manager, AI/ML - VALORANT
Riotgames
Los Angeles, USA
4mo
Lead AI development for the world's largest competitive tactical shooter by guiding a team of engineers building systems, behaviors, and machine-learning-driven capabilities.
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Staff Software Engineer, Build Platforms - VALORANT
Riotgames
Los Angeles, USA
4mo
Develop and improve technologies enabling the delivery of VALORANT, focusing on iteration flow for hundreds of developers and reducing friction in local development, validation, cook, release, and CI.
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Senior Software Engineer, Generalist - Unpublished R&D Product
Riotgames
Los Angeles, USA
4mo
Building player-facing metagame features and backend services for an unpublished R&D game product to enhance player engagement and self-expression.
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Staff Software Engineer, Developer Experience & Workflows - VALORANT
Riotgames
Mercer Island, USA
4mo
Design and evolve platforms, tools, and workflows that enable VALORANT's game developers to create, iterate, and validate content for PC and console, leveraging AI to accelerate development.
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Systemutvecklare, Backend & Plattform (C#/.Net)
Maxkompetens Sverige AB
Växjö, Sweden
4mo
Backend and platform development ensuring stable, secure, and efficient operation of gaming systems and hardware across global markets.
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Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided)
Riotgames
Sydney, Australia
4mo
Drive technical direction and build shared libraries, tools, and infrastructure for the Unreal Engine ecosystem to empower game teams across Riot.
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Senior Technical Artist
Epicgames
Cary
4mo
Creating high-quality, game-ready materials for characters and cosmetics in Fortnite using Unreal Engine and procedural textures.
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Game Developer
Avaron AB
Göteborg, Sweden
4mo
Develop interactive visualization and simulation experiences for the automotive industry using real-time 3D, VR, and web-based tools.
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Senior Manager, Software Engineering, Platform Engineering - VALORANT
Riotgames
Los Angeles, USA
4mo
Lead the engineering organization responsible for building, releasing, and operating VALORANT's game client, dedicated servers, and live service ecosystem at global scale.
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Softwareentwickler C++ (w/m/d)
Bielefeld, NORDRHEIN_WESTFALEN
4mo
Develop and maintain software for connecting a game platform to international server systems via protocols.
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Experienced Frontend Gameplay Programmer
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Hacksaw Studios
Stockholm, Stockholm County, Sweden
4mo
Design and implement gameplay systems and features for new and existing games, translating design concepts into responsive, high-quality experiences.
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Senior Backend Engineer (Golang) - Castle Busters
Voodoo
Paris
4mo
Design and build the server-side foundation for Castle Busters, a turn-based multiplayer game, transitioning it from client-authoritative to server-validated competitive PvP.
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Gameplay Systems Programmer
Epicgames
San Paulo
4mo
Develop highly impactful player engagement systems for Unreal projects, working closely with designers and UI engineers to create and iterate on gameplay features.
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Senior Game Security Programmer
Epicgames
Cary
CA$183k
4mo
Develop and improve anti-cheat capabilities for Fortnite and related security services to ensure a safe environment for millions of players.
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Lead Gameplay Engineer (NPC Behavior)
Cd-Projekt-Red
Warsaw, Masovian Voivodeship, pl
478k–656k
4mo
Lead Gameplay Engineer responsible for designing, implementing, optimizing, and maintaining NPC community and behavior technology for a new IP.
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Technical Producer
Level
Auckland
4mo
Orchestrate complex software projects and ensure high-quality code delivery across the core engine tech stack for a learning technology platform.
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Senior Tools Programmer, UI & AI Workflows
Epicgames
Cary
CA$183k
4mo
Building next-generation UI tooling and AI-powered agentic workflows for Unreal Engine to assist creators with UI authoring, iteration, and debugging.
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Graphics Tools Software Engineer
NVIDIA
China, Shanghai
4mo
Design and implement new features for the Nsight graphics developer tool suite to empower developers using NVIDIA GPUs across PC, console, VR, industrial, simulation, and automotive applications.
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Principal Graphics Developer Tools Engineer
NVIDIA
US, CA, Santa Clara
$272k
4mo
Define and implement the technical vision and strategy for next-generation graphics developer tools, workflows, and technologies to improve developer productivity.
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Senior Game Engine Programmer
Tencent
United Kindom-London
4mo
Designing and optimizing core systems for high-performance game engines used in mobile, PC, and console titles.
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C++ Software Engineer - Windows Applications
Valsoft-Corporation
Amsterdam, North Holland, Netherlands
4mo
Own the Windows front-end of OmniPlayer, a mission-critical broadcast software platform used by radio and TV broadcasters.
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Senior AI Programmer
Epic Games
Montreal,Quebec,Canada
5mo
Building core gameplay AI features and systems for Unreal Engine projects, specifically within the Fortnite ecosystem, collaborating with art, design, and engine teams.
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Speech Synthesis Intern
Tencent
Singapore-CapitaSky
5mo
Develop novel speech synthesis algorithms and systems, optimizing models with high-fidelity gaming audio data.
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Senior Software Engineer, C++ UI
Roku
Manchester, United Kingdom
5mo
Architect and optimize core C++ UI frameworks and rendering engines to ensure buttery-smooth performance across a diverse range of hardware profiles.
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Gameplay Programming Lead
Epicgames
Cary
CA$166k
5mo
Lead development of core gameplay features and systems for new interactive experiences in collaboration with Disney, driving technical excellence and player experience.
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Gameplay Engineering Lead
Epicgames
Cary
5mo
Lead development of core gameplay features and systems for a new interactive experience in collaboration with Disney, driving technical excellence and player experience.
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Senior Platform Programmer
Epicgames
Cary
5mo
Senior Platform Engineer ensuring stability and performance optimization for multiple AAA games across PC, consoles, and mobile devices.
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