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Senior Software Engineer, SDK Foundations - Publishing Platform

Los Angeles, USA💼 Full-time🗓 2026-07-08 → 2026-07-31

Core

Building critical path client SDKs and Unreal Engine plugins for Riot's publishing platform to enable social, commerce, and identity features across games.

Role type

Senior Software Engineer (SDK Foundations)

Builds

Client-side SDKs and Unreal Engine plugins for console, desktop, and mobile platforms

Domain

Gaming / Game Development Infrastructure

Deliverable

production ML models | product features | infrastructure

Required skills

C++ (14+), Unreal Engine 4.2x/5.x, large-scale system development, continuous deployment, architectural design, code review, unit/integration testing

Preferred skills

Python, TypeScript, telemetry tools (Data Dog, Sentry), distributed systems, global platform experience

Technologies

C++, Unreal Engine, Python, TypeScript, Data Dog, Sentry

Responsibilities

Develop and support client-side SDKs on console, desktop, and mobile; Develop and support Unreal plugins interfacing with SDKs and Platform Services; Create reference designs and tackle ambiguous technical solutions; Design and improve release processes; Write unit, functional, and integration tests; Partner with product owners to build features end-to-end; Participate in on-call rotation

Seniority

Senior, hands-on IC

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