Senior Gameplay and Animation Engineer
Core
Developing gameplay and animation systems for AAA narrative-driven games using Unreal Engine 5.
Role type
Senior Gameplay & Animation Engineer
Builds
Gameplay features and animation systems for the Mafia franchise
Domain
Video game development (AAA)
Deliverable
production ML models | product features
Required skills
C++, Unreal Engine 5, Unreal Gameplay Ability System (GAS), linear algebra, 3D Maths, Object-Oriented design, Unreal Blueprints, Unreal Animation Principles
Preferred skills
Xbox Series X/S and PS5 development, player controlled characters, Unreal enhanced inputs, camera systems, Inverse Kinematics, Ragdoll and physics-based character animation, Procedural animation, Keyframe animation, forward kinematics, Machine learning driven animation
Technologies
Unreal Engine 5, C++, GAS, Blueprints
Responsibilities
Adapt existing systems and build new technology in Unreal Engine 5, prototype and code gameplay and animation features, collaborate with design, animation, and engineering teams, estimate and check dependencies for gameplay features, identify and solve technical risks, research coding techniques and algorithms
Seniority
Senior, hands-on IC