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Senior Gameplay and Animation Engineer

Brighton, England💼 Full-time🗓 2026-07-08 → 2026-07-31

Core

Developing gameplay and animation systems for AAA narrative-driven games using Unreal Engine 5.

Role type

Senior Gameplay & Animation Engineer

Builds

Gameplay features and animation systems for the Mafia franchise

Domain

Video game development (AAA)

Deliverable

production ML models | product features

Required skills

C++, Unreal Engine 5, Unreal Gameplay Ability System (GAS), linear algebra, 3D Maths, Object-Oriented design, Unreal Blueprints, Unreal Animation Principles

Preferred skills

Xbox Series X/S and PS5 development, player controlled characters, Unreal enhanced inputs, camera systems, Inverse Kinematics, Ragdoll and physics-based character animation, Procedural animation, Keyframe animation, forward kinematics, Machine learning driven animation

Technologies

Unreal Engine 5, C++, GAS, Blueprints

Responsibilities

Adapt existing systems and build new technology in Unreal Engine 5, prototype and code gameplay and animation features, collaborate with design, animation, and engineering teams, estimate and check dependencies for gameplay features, identify and solve technical risks, research coding techniques and algorithms

Seniority

Senior, hands-on IC

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