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Software Engineering
› Game Engine Dev
Game Engine Dev
879 open positions
Senior Gameplay Programmer, Game Prototypes
Netflix
Remote
$140k–$140k
2mo
Senior Gameplay Programmer building and refining gameplay systems for diverse game prototypes (children's titles to AAA Action Adventures) on the Netflix cloud streaming platform and Game Controller.
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Software Engineer - AAA Games
Keywords-Studios
Singapore, Singapore, Singapore
2mo
Design, develop, test, and implement systems and game code for unannounced AAA IP projects.
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Mid / Senior / Principal SDET / Tools Engineer
Room 8 Studio
España
2mo
Design, develop, and maintain engineering tools for artists, designers, QA, and developers to create, validate, optimize, and ship content at scale for a large-scale Unreal Engine 5 open-world project.
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C++ Software Engineer
Gameloft
Barcelona, CT, es
2mo
Architect and implement new client features, gameplay components, and innovative solutions for the Asphalt Legends mobile game.
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Senior Software Engineer (Remote) - Talent Pipeline
Forgotten-Empires
Remote
2mo
Joining a curated network of Senior Software Engineers for future game development projects, not an immediate active opening.
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Server Developer (World of Tanks Console)
Wargamingen
Belgrade
2mo
Develop high-performance in-game components and improve the technology stack for World of Tanks on the whole technological stack.
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Tools & Pipeline Engineer
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Agbo
Raleigh, NC, US
2mo
Design, build, and maintain internal tooling and production pipelines to power game development workflows.
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Any Time Zone at Junior
Junior
Remote
2mo
Junior C++ developer for a small personal project requiring understanding and explanation of code.
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Simulation (Houdini) - Technical Engineer
Sonypicturesimageworks
Vancouver, BC
$100k–$100k
2mo
Developing and implementing robust, high-performance procedural toolsets and workflows in SideFX Houdini for VFX, animation, and game production environments.
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Staff Software Engineer (one level above Senior) - Video - Content and Discovery
Canva
Remote
2mo
Develop and maintain high-performance C++ services, frameworks, and tools for Canva's audio and video processing platform, designing distributed systems to ingest, process, store, and deliver multimedia content to millions of users.
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Senior Software Engineer - Pikmin Bloom
Scopely
Tokyo
2mo
Lead technical design and implementation of scalable gameplay systems for cross-platform mobile experiences, driving performance and reliability for a large active user base.
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Senior/Staff Unity Engineer
Voodoo
Remote
2mo
Design, develop, and maintain scalable SDKs for Unity platform integration to support game developers in creating engaging experiences.
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Engineering Manager, Gameplay
Cd-Projekt-Red
Warsaw, Masovian Voivodeship, pl
$478k–$656k
2mo
Lead a gameplay engineering team delivering cutting-edge systems in animation, locomotion, and camera for The Witcher 4.
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Software Development Engineer II
Microsoft
United States, Washington, Redmond
3mo
Developing graphics drivers, runtime engines, and performance tooling for next-generation gaming experiences on Windows and Linux.
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3D Modeling & Python Specialist - Freelance AI Trainer Project
Agency
Remote
$0k–$0k
3mo
Creating collision-accurate 3D meshes from 2D images and writing procedural scripts to train AI systems on geometric construction.
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Senior Language Programmer
Epicgames
Cary
$211k–$211k
3mo
Building and optimizing the Verse compiler toolchain, VM, and runtime that powers Unreal Engine and UEFN game development.
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Animation Systems Programmer
Epicgames
Larkspur
$167k–$167k
3mo
Architecting, implementing, and maintaining core animation systems for high-impact real-time graphics and gaming technology projects.
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Developer Experience (DX) Principal
Gameloft
Remote
3mo
Cross-studio technical enablement focusing on aligning development workflows, pipelines, and tooling across multiple game studios to improve consistency, reliability, and velocity.
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Staff Software Engineer - Unpublished R&D Product (Sydney-Based; Relocation Provided)
Riotgames
Sydney, Australia
3mo
Designing scalable foundational systems, tools, and player-focused features for an unpublished R&D game title.
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Staff Software Engineer - Automation & Build Systems - Unpublished R&D Product (Sydney-Based; Relocation & Visa Sponsorship Provided)
Riotgames
Sydney, Australia
3mo
Design, implement, and iterate on modern game development workflows, pipelines, and automation for an unpublished Riot MMO.
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Senior Software Engineer, Gameplay - League of Legends
Riotgames
Sydney, Australia
3mo
Building and scaling game modes for League of Legends by developing features, UI, and automation tools within the game engine.
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Senior Software Engineer - Hextech, Gameplay
Riotgames
Sydney, Australia
3mo
Develop custom engine technologies and tools to power gameplay experiences and enable creators to bring visions to life at scale for League of Legends.
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Software Engineering Manager, AI/ML - VALORANT
Riotgames
Los Angeles, USA
3mo
Lead AI development for the world's largest competitive tactical shooter by guiding a team of engineers building systems, behaviors, and machine-learning-driven capabilities.
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Staff Software Engineer, Build Platforms - VALORANT
Riotgames
Los Angeles, USA
3mo
Develop and improve technologies enabling the delivery of VALORANT, focusing on iteration flow for hundreds of developers and reducing friction in local development, validation, cook, release, and CI.
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Senior Software Engineer, Generalist - Unpublished R&D Product
Riotgames
Los Angeles, USA
3mo
Building player-facing metagame features and backend services for an unpublished R&D game product to enhance player engagement and self-expression.
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Staff Software Engineer, Developer Experience & Workflows - VALORANT
Riotgames
Mercer Island, USA
3mo
Design and evolve platforms, tools, and workflows that enable VALORANT's game developers to create, iterate, and validate content for PC and console, leveraging AI to accelerate development.
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Systemutvecklare, Backend & Plattform (C#/.Net)
Maxkompetens Sverige AB
Växjö, Sweden
3mo
Backend and platform development ensuring stable, secure, and efficient operation of gaming systems and hardware across global markets.
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Staff Software Engineer, Unreal Ecosystem (Australia-Based; Relocation Provided)
Riotgames
Sydney, Australia
3mo
Drive technical direction and build shared libraries, tools, and infrastructure for the Unreal Engine ecosystem to empower game teams across Riot.
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Senior Technical Artist
Epicgames
Cary
3mo
Creating high-quality, game-ready materials for characters and cosmetics in Fortnite using Unreal Engine and procedural textures.
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Xsolla School – Student Application (Engineering)
Xsolla
Los Angeles, United States
3mo
An experiential learning program for university students and recent graduates to gain real-world exposure to the global video game industry through guided mentorship, technical training, and hands-on projects.
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Game Developer
Avaron AB
Göteborg, Sweden
3mo
Develop interactive visualization and simulation experiences for the automotive industry using real-time 3D, VR, and web-based tools.
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Senior Manager, Software Engineering, Platform Engineering - VALORANT
Riotgames
Los Angeles, USA
3mo
Lead the engineering organization responsible for building, releasing, and operating VALORANT's game client, dedicated servers, and live service ecosystem at global scale.
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Software Engineer - Game Development
Applied
Sunnyvale
$173k–$173k
3mo
Realtime 3D specialist developing simulation capabilities for autonomous vehicles using Unreal Engine and Cesium.
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Softwareentwickler C++ (w/m/d)
Bielefeld, NORDRHEIN_WESTFALEN
3mo
Develop and maintain software for connecting a game platform to international server systems via protocols.
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Experienced Frontend Gameplay Programmer
↗
Hacksaw Studios
Stockholm, Stockholm County, Sweden
3mo
Design and implement gameplay systems and features for new and existing games, translating design concepts into responsive, high-quality experiences.
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Senior Backend Engineer (Golang) - Castle Busters
Voodoo
Paris
3mo
Design and build the server-side foundation for Castle Busters, a turn-based multiplayer game, transitioning it from client-authoritative to server-validated competitive PvP.
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Software Engineer(Unity 3D)
Amat
Bangalore,IND
3mo
Design, develop, and optimize scalable AR/VR applications and interactive user experiences using Unity3D for immersive environments.
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Gameplay Systems Programmer
Epicgames
San Paulo
3mo
Develop highly impactful player engagement systems for Unreal projects, working closely with designers and UI engineers to create and iterate on gameplay features.
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Senior Game Security Programmer
Epicgames
Cary
$183k–$183k
3mo
Develop and improve anti-cheat capabilities for Fortnite and related security services to ensure a safe environment for millions of players.
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Software Engineer (C++) - Online/Multiplayer
Cd-Projekt-Red
Warsaw, Masovian Voivodeship, pl
$151k–$269k
3mo
Design, develop, and maintain a library combining networking, gameplay, and community features to deliver online gaming experiences for millions of gamers.
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Lead Gameplay Engineer (NPC Behavior)
Cd-Projekt-Red
Warsaw, Masovian Voivodeship, pl
$478k–$656k
3mo
Lead Gameplay Engineer responsible for designing, implementing, optimizing, and maintaining NPC community and behavior technology for a new IP.
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Senior Tools Programmer, UI & AI Workflows
Epicgames
Cary
$183k–$183k
3mo
Building next-generation UI tooling and AI-powered agentic workflows for Unreal Engine to assist creators with UI authoring, iteration, and debugging.
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Senior Unity Developer (onsite in New Zealand)
Supaglu
Adelaide CBD, Adelaide
3mo
Lead development and support of a mobile game using Unity, optimizing performance and managing deployment pipelines.
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Graphics Tools Software Engineer
NVIDIA
China, Shanghai
3mo
Design and implement new features for the Nsight graphics developer tool suite to empower developers using NVIDIA GPUs across PC, console, VR, industrial, simulation, and automotive applications.
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UI Programmer
Epicgames
San Paulo
3mo
Building user interface systems for real-time entertainment games and engine technology.
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Senior Game Engine Programmer
Tencent
United Kindom-London
3mo
Designing and optimizing core systems for high-performance game engines used in mobile, PC, and console titles.
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C++ Software Engineer - Windows Applications
Valsoft-Corporation
Amsterdam, North Holland, Netherlands
3mo
Own the Windows front-end of OmniPlayer, a mission-critical broadcast software platform used by radio and TV broadcasters.
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Principal Graphics Developer Tools Engineer
NVIDIA
US, CA, Santa Clara
$272k–$272k
3mo
Define and implement the technical vision and strategy for next-generation graphics developer tools, workflows, and technologies to improve developer productivity.
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Software Engineer
Electronic Arts
Melbourne CBD, Melbourne
3mo
Develop and maintain a cross-platform graphics hardware abstraction layer for the Frostbite game engine, ensuring consistent performance and quality across current and future platforms.
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Backend Developer (C++)
Magic Media
Remote
3mo
Design, develop, and maintain scalable back-end systems and server infrastructure for game and software projects.
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