Senior Software Engineer, Audio Validation Systems
Core
Build automated tools and validation pipelines to ensure audio quality, stability, and correctness within the PlayStation SDK for game developers.
Role type
Senior Software Engineer (Audio Validation Systems)
Builds
Production-grade audio analysis tools, automated regression detection systems, and developer diagnostics for the PlayStation SDK.
Domain
Interactive entertainment / Game development / Digital audio engineering
Deliverable
production ML models | product features | infrastructure
Required skills
C/C++ development, Python development, digital audio fundamentals (PCM, sample rates, latency, filtering, resampling), tooling and automation design, debugging, CI/CD integration, source control
Preferred skills
Audio analysis and signal processing, automated media validation, regression detection, CI systems (Jenkins, GitHub Actions), test frameworks (GTest, PyTest), perceptual/objective quality metrics (PESQ, POLQA), spatial/immersive audio
Technologies
C/C++, Python, Jenkins, GitHub Actions, GTest, PyTest
Responsibilities
Design and maintain audio validation tools for PlayStation SDK libraries; Write code to analyze audio output and detect regressions; Build automated systems for signal analysis, spectral comparison, and latency checks; Integrate validation into CI pipelines and reporting dashboards; Investigate complex audio issues using data analysis and signal processing; Mentor engineers and define standards for validation tooling
Seniority
Senior, hands-on IC