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Senior Software Engineer, Audio Validation Systems

GBR-London-13GMS💼 Full-time🗓 2026-07-09 → 2026-07-31

Core

Build automated tools and validation pipelines to ensure audio quality, stability, and correctness within the PlayStation SDK for game developers.

Role type

Senior Software Engineer (Audio Validation Systems)

Builds

Production-grade audio analysis tools, automated regression detection systems, and developer diagnostics for the PlayStation SDK.

Domain

Interactive entertainment / Game development / Digital audio engineering

Deliverable

production ML models | product features | infrastructure

Required skills

C/C++ development, Python development, digital audio fundamentals (PCM, sample rates, latency, filtering, resampling), tooling and automation design, debugging, CI/CD integration, source control

Preferred skills

Audio analysis and signal processing, automated media validation, regression detection, CI systems (Jenkins, GitHub Actions), test frameworks (GTest, PyTest), perceptual/objective quality metrics (PESQ, POLQA), spatial/immersive audio

Technologies

C/C++, Python, Jenkins, GitHub Actions, GTest, PyTest

Responsibilities

Design and maintain audio validation tools for PlayStation SDK libraries; Write code to analyze audio output and detect regressions; Build automated systems for signal analysis, spectral comparison, and latency checks; Integrate validation into CI pipelines and reporting dashboards; Investigate complex audio issues using data analysis and signal processing; Mentor engineers and define standards for validation tooling

Seniority

Senior, hands-on IC

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