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Software Engineer - Game Integrations

New York City💼 Full-time🗓 2026-07-14 → 2026-09-26

Core

Building and maintaining integrations that interface directly with game engines and game-specific APIs to extract game data and power features like auto clipping.

Role type

Senior IC software engineer (game engine integrations)

Builds

Engine plugins for Unreal and Unity to capture game data

Domain

Gaming / Game Development

Deliverable

production ML models | product features

Required skills

C# (performance-critical), Windows OS internals, game engine architecture, reverse engineering, profiling, A/B testing, metrics-driven development

Preferred skills

C/C++ (performance-critical), Graphics APIs (DX11, DX12, Vulkan), hooking/injection

Technologies

Unreal Engine, Unity, C#, C++, Windows, Electron, React, Redux, Swift, Kotlin, Java, Redis, RabbitMQ, Kubernetes, Terraform, Salt, GitHub Actions, CircleCI

Responsibilities

Develop engine plugins for Unreal and Unity, reverse-engineer game data exposure, work with game APIs and log files, profile code performance, implement features driven by usage metrics

Seniority

Senior, hands-on IC

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