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Staff Software Engineer, Console - Unpublished R&D Product

Sydney, Australia💼 Full-time🗓 2026-07-13 → 2026-07-31

Core

Lead console development for an unpublished R&D game, integrating systems, optimizing performance, and ensuring certification compliance across platforms.

Role type

Staff Software Engineer (Console Game Development)

Builds

Core features and console-specific systems for a new multiplayer game

Domain

Video Game Development / Console Platforms

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Console game development, Performance profiling and optimization, Technical certification requirements (TCRs/TRCs), Multiplayer game experience, UI implementation on console, Input handling (Common UI/Enhanced Input), Graphics/rendering, Code maintainability and quality practices, Mentorship

Preferred skills

None stated

Technologies

None stated

Responsibilities

Investigate and solve complex technical problems specific to console platforms, Profile and optimize performance and memory usage on console platforms, Integrate first party features for each console platform into the game, Drive the implementation of technical certification requirements on each platform, Provide mentorship to new engineers as the team scales

Seniority

Staff, hands-on IC with mentorship

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