Staff Software Engineer, Console - Unpublished R&D Product
Core
Lead console development for an unpublished R&D game, integrating systems, optimizing performance, and ensuring certification compliance across platforms.
Role type
Staff Software Engineer (Console Game Development)
Builds
Core features and console-specific systems for a new multiplayer game
Domain
Video Game Development / Console Platforms
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Console game development, Performance profiling and optimization, Technical certification requirements (TCRs/TRCs), Multiplayer game experience, UI implementation on console, Input handling (Common UI/Enhanced Input), Graphics/rendering, Code maintainability and quality practices, Mentorship
Preferred skills
None stated
Technologies
None stated
Responsibilities
Investigate and solve complex technical problems specific to console platforms, Profile and optimize performance and memory usage on console platforms, Integrate first party features for each console platform into the game, Drive the implementation of technical certification requirements on each platform, Provide mentorship to new engineers as the team scales
Seniority
Staff, hands-on IC with mentorship