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Gameplay Engineer

Novato, California💼 Full-time🗓 2026-07-08 → 2026-07-31

Core

Bridge technical execution and creative vision to craft compelling gameplay systems for the BioShock universe.

Role type

Gameplay Engineer

Builds

Gameplay systems for player verbs, camera, and weapons in the BioShock game series.

Domain

Video game development (AAA console)

Deliverable

production ML models | product features

Required skills

C/C++, 3D Math, Object-Oriented design, Unreal Engine, player-centric systems (3Cs), debugging, data structures/algorithms

Preferred skills

Console experience, Unreal Engine familiarity

Technologies

Unreal Engine 5, C++, C

Responsibilities

Architect and implement new gameplay systems; adapt existing systems to fulfill technical needs; identify and solve technical risks; collaborate with design, art, animation, and audio teams.

Seniority

Mid-level (3+ years experience)

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