Gameplay Engineer
Core
Bridge technical execution and creative vision to craft compelling gameplay systems for the BioShock universe.
Role type
Gameplay Engineer
Builds
Gameplay systems for player verbs, camera, and weapons in the BioShock game series.
Domain
Video game development (AAA console)
Deliverable
production ML models | product features
Required skills
C/C++, 3D Math, Object-Oriented design, Unreal Engine, player-centric systems (3Cs), debugging, data structures/algorithms
Preferred skills
Console experience, Unreal Engine familiarity
Technologies
Unreal Engine 5, C++, C
Responsibilities
Architect and implement new gameplay systems; adapt existing systems to fulfill technical needs; identify and solve technical risks; collaborate with design, art, animation, and audio teams.
Seniority
Mid-level (3+ years experience)
Sourced via greenhouse · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.