Senior Rendering Engineer
Core
Senior Rendering Engineer modifying core shaders, developing new rendering technologies, and optimizing performance for Unreal Engine 5 to bring the BioShock game world to life.
Role type
Senior IC rendering engineer (game engine)
Builds
Unreal Engine 5 rendering features and tools for AAA console and PC games
Domain
Video game development, real-time graphics
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
C/C++, 3D Math, modern GPUs, low-level graphics APIs, graphics debugging tools, performance profiling, Unreal Engine technology
Preferred skills
Houdini, Substance Painter, Z-Brush
Technologies
Unreal Engine 5, C/C++, modern GPUs, graphics debugging tools
Responsibilities
Modify core shaders, develop new rendering technologies, integrate third-party solutions, optimize rendering performance, create content production tools, debug visual and performance issues, mentor junior engineers
Seniority
Senior, hands-on IC