Senior Rendering Programmer
Core
Senior Rendering Programmer modifying core shaders, developing new rendering technologies, and optimizing performance for Unreal Engine 5 to create the BioShock game world.
Role type
Senior IC rendering programmer
Builds
AAA console and PC games (BioShock series)
Domain
Video game development / Real-time graphics
Deliverable
production ML models | product features
Required skills
C/C++, 3D Math, modern GPUs, low-level graphics APIs, graphics debugging tools, performance profiling, Unreal Engine technology
Preferred skills
Houdini, Substance Painter, Z-Brush
Responsibilities
Execute creative technical solutions based on concept art and art direction; Translate art direction into rendering code, shaders and systems; Create new tools and efficient pipelines for content production; Debug visual and performance issues related to rendering; Mentor junior programmers
Seniority
Senior, hands-on IC