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Senior Rendering Programmer

Novato, California💼 Full-time🗓 2026-07-08 → 2026-07-31

Core

Senior Rendering Programmer modifying core shaders, developing new rendering technologies, and optimizing performance for Unreal Engine 5 to create the BioShock game world.

Role type

Senior IC rendering programmer

Builds

AAA console and PC games (BioShock series)

Domain

Video game development / Real-time graphics

Deliverable

production ML models | product features

Required skills

C/C++, 3D Math, modern GPUs, low-level graphics APIs, graphics debugging tools, performance profiling, Unreal Engine technology

Preferred skills

Houdini, Substance Painter, Z-Brush

Responsibilities

Execute creative technical solutions based on concept art and art direction; Translate art direction into rendering code, shaders and systems; Create new tools and efficient pipelines for content production; Debug visual and performance issues related to rendering; Mentor junior programmers

Seniority

Senior, hands-on IC

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