CareerPlan

Principal Game AI Engineer

Massachusetts - RemoteRemoteFull-time$180k–$210k2026-10-20 → 2026-11-11

Core

Finalize and polish AI behaviors and systems for a narrative-driven action/FPS game to ensure believable enemy reactions and a compelling player experience.

Role type

Principal Game AI Engineer (IC)

Builds

AI behaviors, perception systems, and animation integration for a narrative-driven action/FPS game

Domain

Video Games / Action & FPS

Deliverable

production ML models

Required skills

Unreal Engine 4/5, C++, Behavior Trees, pathfinding, perception systems, animation techniques (root motion, distance matching, motion warping, blend spaces, state machines), shipped AAA game AI experience

Preferred skills

procedural systems, build automation, C#/Python/Blueprint

Technologies

Unreal Engine 4, Unreal Engine 5, C++, C#, Python, Blueprint

Responsibilities

Own implementation, hardening, and polish of AI behaviors to shipping quality; collaborate with design and animation teams to iterate on AI features; ensure quality and stability of critical AI systems

Seniority

Principal, hands-on IC