CareerPlan

AI-Native Game Design Intern

United Kingdom-LondonInternship2026-10-21 → 2026-11-10

Core

Design and prototype AI-Native gameplay systems, mechanics, and experiences using LLMs, generative AI, agents, and procedural systems.

Role type

AI-Native Game Design Intern

Builds

Experimental game concepts and playable demos powered by modern AI technologies

Domain

Interactive Entertainment / Game Development / Artificial Intelligence

Deliverable

production ML models

Required skills

Game design, LLMs, generative AI, game agents, procedural generation, AI tools (ChatGPT, Claude, Midjourney, Stable Diffusion, Copilot), rapid prototyping, playtesting

Preferred skills

Game engines (Unity, Unreal, Godot), scripting (Python, C#, JavaScript), game jam experience, AI-assisted pipelines

Technologies

Unity, Unreal, Godot, Python, C#, JavaScript, ChatGPT, Claude, Midjourney, Stable Diffusion, Copilot

Responsibilities

Design and prototype AI-Native gameplay systems; Explore LLMs, generative AI, agents, and procedural systems as core design elements; Rapidly build and iterate game prototypes; Use AI tools for design ideation, narrative, dialogue, world-building, and content generation; Collaborate in a small, iterative team; Refine prototypes through playtesting

Seniority

Intern