AI-Native Game Design Intern
Core
Design and prototype AI-Native gameplay systems, mechanics, and experiences using LLMs, generative AI, agents, and procedural systems.
Role type
AI-Native Game Design Intern
Builds
Experimental game concepts and playable demos powered by modern AI technologies
Domain
Interactive Entertainment / Game Development / Artificial Intelligence
Deliverable
production ML models
Required skills
Game design, LLMs, generative AI, game agents, procedural generation, AI tools (ChatGPT, Claude, Midjourney, Stable Diffusion, Copilot), rapid prototyping, playtesting
Preferred skills
Game engines (Unity, Unreal, Godot), scripting (Python, C#, JavaScript), game jam experience, AI-assisted pipelines
Technologies
Unity, Unreal, Godot, Python, C#, JavaScript, ChatGPT, Claude, Midjourney, Stable Diffusion, Copilot
Responsibilities
Design and prototype AI-Native gameplay systems; Explore LLMs, generative AI, agents, and procedural systems as core design elements; Rapidly build and iterate game prototypes; Use AI tools for design ideation, narrative, dialogue, world-building, and content generation; Collaborate in a small, iterative team; Refine prototypes through playtesting
Seniority
Intern
