CareerPlan

Technical Animator

Singapore, Singapore, SingaporeFull-time2026-10-20 → 2026-11-10
On-site · Singapore

Core

Implement and iterate gameplay animation in-engine for traversal, combat, and interactive sequences to ensure responsive, believable movement and integration with gameplay systems.

Role type

Technical Animator (Gameplay)

Builds

Gameplay animation systems for AAA game titles

Domain

Video Games / Interactive Entertainment

Required skills

Unreal Engine, Unity, real-time gameplay animation, animation state machines, rigging, motion capture pipelines, rapid prototyping, troubleshooting animation issues

Preferred skills

Traversal systems, combat animation, interactive narrative systems, procedural animation

Responsibilities

Implement and iterate on gameplay animation across traversal, combat, and interactive sequences; Support traversal systems including climbing, jumping, and mantling; Create and implement rapid in-game previs for interactive narrative and action sequences; Support combat animation for player characters and NPCs; Prototype and iterate quickly to test movement, posing, timing, and camera requirements; Troubleshoot animation-related issues and identify practical technical solutions

Seniority

Mid-Senior, hands-on IC