Lighting Intern- Undergraduate
No visa sponsorship
Core
Create and refine lighting for environments, cinematics, and characters in AAA video games to meet production standards.
Role type
Undergraduate lighting artist intern
Builds
Game environments, cinematics, and character lighting
Domain
Video game development (AAA)
Required skills
Lighting principles, rendering techniques, Maya, Unreal Engine, foundational art skills
Responsibilities
Prepare content and document lighting workflows, create and refine lighting for environments/cinematics/characters, polish and optimize existing lighting, collaborate with the lighting department, learn industry rendering techniques, contribute to assigned game development projects