Senior Game Designer [The Division 2]
Core
Design, implement, and tune game systems and gameplay for Tom Clancy's The Division 2, including balancing, controls, enemy behavior, economy, and progression.
Role type
Senior Game Designer (Live Service Shooter)
Builds
Online multiplayer shooter game systems and gameplay features
Domain
Video Games / Online Multiplayer Shooters
Required skills
Game systems design, Online game development, Shooter mechanics, Unreal Engine (Blueprints), Snowdrop, Iterative design, Technical documentation, Confluence, Excel, PowerPoint
Preferred skills
Experience with game engines, Self-directed ownership, Creative problem solving
Technologies
Unreal Engine, Snowdrop, Confluence, Excel, PowerPoint
Responsibilities
Design and tune game systems and gameplay mechanics, Develop systems for living world, economy, and progression, Collaborate with programmers and artists to implement designs, Present design concepts and workflows, Guide junior designers
Seniority
Senior, hands-on IC