XDev Props Intern- Undergraduate
Core
Undergraduate intern creating game-ready props and materials by writing briefs for external vendors and reviewing their 3D assets.
Role type
Undergraduate prop artist intern
Builds
3D props, hard surface assets, and materials for video games
Domain
Video game development
Required skills
3D modeling, UV layout, texture creation, material creation, asset review, written communication, time management, basic geometry
Preferred skills
Vehicle and weapon modeling
Technologies
Maya, 3ds Max, ZBrush, Substance Painter, Substance Designer, Photoshop
Responsibilities
Create comprehensive briefs for external art vendors using images and text; Review 3D models, textures, and materials from external partners; Support optimization of props during high/low poly and final delivery phases; Guide external vendors in creating hard surface assets; Collaborate with artists to ensure block-out proxy models and reference images are available.
Seniority
Undergraduate Intern