CareerPlan

Principal 3D Environment Artist

Yogyakarta, Jogja, idFull-time2026-10-20 → 2026-11-11
Hybrid

Core

Lead the delivery of AAA-quality, game-ready 3D environments and props from initial brief through final implementation, ensuring production quality and team development.

Role type

Senior IC 3D Environment Artist (Lead)

Builds

AAA-quality 3D environments and props for real-time games

Domain

Game development, Real-time rendering

Required skills

3D modelling, texturing, PBR material creation, Unreal Engine, Unity, asset optimization, visual composition, lighting, scale, environmental storytelling, production planning, risk management

Preferred skills

Mentoring, workflow improvement, cross-functional collaboration

Technologies

Maya, 3ds Max, Blender, ZBrush, Substance Painter, Substance Designer, Unreal Engine, Unity

Responsibilities

Manage daily tasks, priorities, and workloads to ensure environment milestones are delivered on schedule; Review assets against artistic and technical standards, identify and resolve production issues, and provide clear, actionable feedback; Serve as the primary point of contact between Environment Artists, the 3D Lead, and cross-functional teams on progress and risks; Support the team's growth through onboarding, mentoring, knowledge sharing, and continuous professional development

Seniority

Senior, hands-on IC with leadership responsibilities