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Gameplay Systems Programmer

San Paulo💼 Full-time🗓 2026-06-18 → 2026-07-31

Core

Develop highly impactful player engagement systems for Unreal projects, working closely with designers and UI engineers to create and iterate on gameplay features.

Role type

Gameplay Systems Engineer

Builds

Player engagement systems and gameplay features for Unreal projects

Domain

Interactive entertainment / Game development

Deliverable

production ML models | product features

Required skills

C++, robust system architecture, algorithmic design, rapid prototyping, multi-platform support, code optimization, bug fixing

Preferred skills

Player engagement and retention systems experience

Technologies

C++, Unreal Engine

Responsibilities

Experiment with game design and use rapid prototyping; Work closely with art and design to create and iterate on gameplay features; Prototype and iterate on features; Support technical excellence on multiple platforms; Optimize and fix bugs in existing gameplay systems; Write robust, maintainable code with extensibility in mind

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