Gameplay Systems Programmer
Core
Develop highly impactful player engagement systems for Unreal projects, working closely with designers and UI engineers to create and iterate on gameplay features.
Role type
Gameplay Systems Engineer
Builds
Player engagement systems and gameplay features for Unreal projects
Domain
Interactive entertainment / Game development
Deliverable
production ML models | product features
Required skills
C++, robust system architecture, algorithmic design, rapid prototyping, multi-platform support, code optimization, bug fixing
Preferred skills
Player engagement and retention systems experience
Technologies
C++, Unreal Engine
Responsibilities
Experiment with game design and use rapid prototyping; Work closely with art and design to create and iterate on gameplay features; Prototype and iterate on features; Support technical excellence on multiple platforms; Optimize and fix bugs in existing gameplay systems; Write robust, maintainable code with extensibility in mind