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Engineering Manager, Gameplay

Warsaw, Masovian Voivodeship, pl💼 Full-time💰 $477,600–$656,040🗓 2026-06-29 → 2026-07-31

Core

Lead a gameplay engineering team delivering cutting-edge systems in animation, locomotion, and camera for The Witcher 4.

Role type

Senior Engineering Manager (Gameplay Systems)

Builds

Core gameplay features including locomotion, animation, and camera systems for a next-gen RPG.

Domain

Video Game Development (AAA RPG)

Deliverable

production ML models | product features

Required skills

Unreal Engine 5, C++, gameplay systems design (locomotion, combat, camera), team leadership, automated testing, code optimization, risk management

Preferred skills

Motion matching, animation systems, mentoring engineers, cross-functional collaboration

Technologies

Unreal Engine 5, C++

Responsibilities

Design, implement, and maintain core gameplay features; develop tools and debugging utilities; write and maintain automated tests; debug, profile, and optimize technical issues; mentor engineers; collaborate with designers and QA to deliver cohesive experiences.

Seniority

Senior, hands-on IC with management responsibilities

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