Lead Gameplay Engineer (NPC Behavior)
Core
Lead Gameplay Engineer responsible for designing, implementing, optimizing, and maintaining NPC community and behavior technology for a new IP.
Role type
Lead Gameplay Engineer (NPC Behavior)
Builds
NPC community and behavior technologies for a new CD PROJEKT RED project
Domain
Video game development (RPG)
Deliverable
production ML models | product features
Required skills
C++ coding, team leadership, game shipping experience, debugging, profiling, code reviews, technical documentation, rapid prototyping
Preferred skills
Unreal Engine 4 or 5 experience, risk management, agile methodologies
Technologies
C++, Unreal Engine 4, Unreal Engine 5
Responsibilities
Building and leading a team for NPC behavior tech, collaborating with designers and specialists, defining technical scope and priorities, debugging large-scale systems, conducting code reviews, defining technical standards, prototyping and testing new technologies
Seniority
Senior, hands-on IC with team leadership