Senior Technical Artist
Core
Creating high-quality, game-ready materials for characters and cosmetics in Fortnite using Unreal Engine and procedural textures.
Role type
Senior Technical Artist (Materials Specialist)
Builds
Visually rich, performant materials and reusable material frameworks for Fortnite
Domain
Real-time game development / Interactive entertainment
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
PBR workflows, real-time rendering constraints, material authoring, procedural textures, custom material logic, Substance Designer, Substance Painter, Unreal Engine 5 pipeline, multi-platform content development
Preferred skills
Pipeline development, custom tools/automation, Blueprints, Python, modeling, lighting, VFX
Technologies
Unreal Engine 5, Substance Designer, Substance Painter, Houdini, Blueprints
Responsibilities
Create high-quality, game-ready materials for characters and cosmetics; Build materials leveraging procedural textures and custom material logic; Generate textures and bake data using Substance tools; Develop reusable material frameworks and workflows; Collaborate with artists and engineers to integrate materials with geometry and effects; Optimize materials and textures for performance and scalability; Contribute to improving Unreal Engine material pipelines
Seniority
Senior, hands-on IC