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Senior Technical Artist

Cary💼 Full-time🗓 2026-06-23 → 2026-08-01

Core

Creating high-quality, game-ready materials for characters and cosmetics in Fortnite using Unreal Engine and procedural textures.

Role type

Senior Technical Artist (Materials Specialist)

Builds

Visually rich, performant materials and reusable material frameworks for Fortnite

Domain

Real-time game development / Interactive entertainment

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

PBR workflows, real-time rendering constraints, material authoring, procedural textures, custom material logic, Substance Designer, Substance Painter, Unreal Engine 5 pipeline, multi-platform content development

Preferred skills

Pipeline development, custom tools/automation, Blueprints, Python, modeling, lighting, VFX

Technologies

Unreal Engine 5, Substance Designer, Substance Painter, Houdini, Blueprints

Responsibilities

Create high-quality, game-ready materials for characters and cosmetics; Build materials leveraging procedural textures and custom material logic; Generate textures and bake data using Substance tools; Develop reusable material frameworks and workflows; Collaborate with artists and engineers to integrate materials with geometry and effects; Optimize materials and textures for performance and scalability; Contribute to improving Unreal Engine material pipelines

Seniority

Senior, hands-on IC

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