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Animation Systems Programmer

Larkspur💼 Full-time💰 $167,399–$167,399🗓 2026-06-26 → 2026-07-31

Core

Architecting, implementing, and maintaining core animation systems for high-impact real-time graphics and gaming technology projects.

Role type

Senior IC Animation Systems Programmer

Builds

Core animation systems for Special Projects (e.g., The Matrix Awakens, Lumen in the Land of Nanite)

Domain

Real-time graphics and gaming technology

Deliverable

production ML models | product features

Required skills

C++ application development, linear algebra, rigging systems, animation state machines, low-level animation systems, physics-based animation, procedural animation, inverse kinematics (IK), multi-threaded programming, system tasks (graphics, audio, I/O, networking, memory handling), application-level programming, script compilers, user-facing tools, artistic intuition for animation quality

Preferred skills

Knowledge of ML/AI and its potential applications

Technologies

C++, Unreal Engine

Responsibilities

Architect, implement, and maintain core animation systems; work closely with engineers, animators, and designers; write technical documentation and designs; conduct exploratory research to pioneer innovative animation systems and techniques

Seniority

Senior, hands-on IC

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