Senior Software Engineer, Generalist - Unpublished R&D Product
Core
Building player-facing metagame features and backend services for an unpublished R&D game product to enhance player engagement and self-expression.
Role type
Senior Software Engineer (Generalist)
Builds
In-game features and backend services for a new game title
Domain
Video Games / Metagame Systems
Deliverable
product features
Required skills
C++, Java, Golang, Unreal Engine, cloud technologies, architecture design, cross-team collaboration
Preferred skills
Global scale online game experience, client/service architecture expertise
Technologies
Unreal Engine, cloud technologies
Responsibilities
Identify and implement player-facing experiences, own building features in-game and in backend services, utilize internal and external cloud technologies, contribute to architecture requirements and technical design, apply product sense to prioritize high-impact feature delivery, review and identify risks for shared technologies, collaborate with art, design, and other disciplines
Seniority
Senior, hands-on IC with technical leadership