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› Product & Design
Product & Design
70,176 open positions
PUBG Mobile-游戏策划-团竞关卡策划
Tencent
Shenzhen, China
Design and build PVP competitive maps for PUBG Mobile, optimizing level structure, flow, and player experience across modes like Elimination, Bomb Defusal, and Domination.
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《三角洲行动》-赛事内容运营
Tencent
Shenzhen, China
Build and execute content operation strategies for the professional esports ecosystem of the game 'Delta Force', driving event influence and player/KOL growth.
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《三角洲行动》-经济数值(海外)
Tencent
Shenzhen, China
Designing and optimizing the economic systems for the 'Fire Zone' game mode in international markets.
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Technology Platform-技术美术(角色渲染)
Tencent
Shenzhen, China
Develop materials and tools to enhance character and creature rendering quality and special effects in games like QQ Speed and Monster Hunter using UE5.
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《三角洲行动》-经济数值(国服)
Tencent
Shenzhen, China
Design and implement economic systems, production/sales balance, and item trading mechanics for the 'Fire Zone' game mode to ensure long-term stability.
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《王者万象棋》角色原画
Tencent
Chengdu, China
Design characters and skins, create illustrations, and support 3D model optimization for a mobile game.
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开放世界-UE特效设计师(上海)
Tencent
Hangzhou, China
Creating high-quality VFX for character skills, environmental dynamics, and interactive elements in open-world games.
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开放世界-游戏视频导演(综合)(上海)
Tencent
Hangzhou, China
Directing open-world game cinematics, cutscenes, and promotional videos (PVs), managing production pipelines, and ensuring high-quality visual storytelling from script to engine implementation.
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开放世界-游戏剧情策划-新星引力计划(上海)
Tencent
Hangzhou, China
Design original IP storylines and world-building architecture for an open-world game, including scriptwriting, character design, and level narrative integration.
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腾讯健康-产品体验主设计师
Tencent
Shenzhen, China
Lead product experience design for Tencent Health's core business and AI-related mini-program features, focusing on the homepage, AI health assistant, and insurance sections.
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轻游梦工坊-高级玩法策划(AI游戏生成)
Tencent
Shenzhen, China
Design innovative casual game prototypes and build a benchmark library for an AI game generation platform by structuring gameplay knowledge for AI agents.
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腾讯营销-行业策略产品经理-非闭环电商方向
Tencent
Shenzhen, China
Design and optimize non-closed-loop e-commerce advertising products including dynamic product ads, programmatic creative, and AI-driven ad systems to improve campaign performance.
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J3-UE5微恐射击-活跃运营
Tencent
Shenzhen, China
Build and optimize the active operation system for a UE5-based horror-shooter game, focusing on user retention, return, and long-term ecosystem health.
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魔方工作室-AI技术美术(美术向)
Tencent
Shenzhen, China
Build and explore frontier AIGC workflows to drive technology implementation in art production for game development.
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3A级开放世界-资深游戏灯光师
Tencent
Hangzhou, China
Designing in-game lighting, creating illumination effects for various environments and scenes to enhance visual experience and atmosphere.
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天美二次元项目-音乐策划
Tencent
Shanghai, China
Creative planning and production of 2D-style game music and songs, including style positioning, track planning, composition, arrangement, and coordination of vocal resources to match product tone and gameplay scenarios.
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天美游戏-英语本地化项目经理-新星引力计划
Tencent
Shenzhen, China
Lead localization projects for self-developed games, managing translation vendors, coordinating with R&D and operations teams, and ensuring quality based on LQA reports and player feedback.
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智慧行业四部-智慧文旅/建筑/农业/家居家装交付项目经理(深圳)
Tencent
Shanghai, China
Managing delivery of major projects across smart tourism, construction, agriculture, retail, and home decoration sectors.
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《王者荣耀》国际版-特效设计
Tencent
Chengdu, China
Design and produce high-quality in-game combat effects and lobby performance effects for a MOBA game.
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神秘学预研手游-资深系统策划-商业化方向
Tencent
Shenzhen, China
Design and deliver the overall framework for in-game commercialization systems, including shops, battle passes, and gift packs, while analyzing user behavior to optimize monetization.
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《金铲铲之战》-视觉设计师-品牌宣发方向
Tencent
Shenzhen, China
Lead visual art direction and creative planning for market promotion materials (Key Visuals, original art) for core products like 'Legends of Runeterra' and 'League of Legends'.
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和平精英-资深CG导演(商业化)
Tencent
Shenzhen, China
Directing commercial CG promotional videos for game skins, blending commercial and artistic elements to highlight game features and skin highlights.
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SLG-海外游戏投放经理
Tencent
Shanghai, China
Overseas user acquisition and growth for mobile SLG games via global ad platforms.
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《王者荣耀世界》游戏项目经理(特性方向)
Tencent
Shanghai, China
Managing the development of large-scale game projects, coordinating resources, and ensuring cross-functional team collaboration for a mobile game.
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生态发展部-游戏音频策划
Tencent
Shanghai, China
Design and plan audio for domestic game publishing projects, collaborating with narrative, art, and level design teams.
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OG项目组-大世界车流策划
Tencent
Shenzhen, China
Design and implement traffic flow systems, rules, and AI behaviors for a large-scale open world game to create a living city experience.
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《火影忍者》手游-3D动作设计师(深圳)
Tencent
Shenzhen, China
Designing and implementing 3D character animations for a fighting game, ensuring motion quality and character personality expression.
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腾讯云-基础平台产品经理
Tencent
Wuhan, China
Design and build an approval workflow management platform, integrating AI capabilities for intelligent decision support and natural language configuration.
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欢乐工作室-预研项目游戏关卡策划
Tencent
Shenzhen, China
Designing core frameworks and level modules for casual competitive and social game projects, optimizing difficulty curves and flow to drive retention and completion rates.
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SLG-资深数值策划
Tencent
Shanghai, China
Designing and maintaining the core numerical systems for overseas SLG games, including growth curves, resource economy, and combat balance.
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《王者荣耀世界》文学主笔
Tencent
Shanghai, China
Design core narrative content including character creation, main storylines, and hero quests for a next-generation Eastern fantasy game.
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《王者荣耀世界》资深剧情策划
Tencent
Shanghai, China
Design core narrative content including character development, main storylines, and hero quests for a next-generation Eastern fantasy MMORPG, ensuring high-quality original storytelling that defines the IP experience.
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腾讯微视-福利体系产品经理
Tencent
Beijing, China
Designing the overall architecture for user reward systems, task incentives, and cash withdrawal mechanisms within a short-video platform to drive engagement and retention.
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OG项目组-UE5开放大世界(在研) -资深技术策划
Tencent
Shenzhen, China
Design and implement experience prototypes and tool pipelines for open-world games using UE5, focusing on usability and iterative testing.
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知名IP海外项目-游戏研发项目管理
Tencent
Shenzhen, China
Oversees mobile game project version management, ensuring cross-functional collaboration and on-time delivery of builds and releases.
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《三角洲行动》-3D特效设计师 -演绎方向
Tencent
Shenzhen, China
Design and production of narrative VFX for cutscenes, lobby showcases, event performances, and promotional content.
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代号:Craft-高级工程师-Agentic Engineer
Tencent
Shenzhen, China
Design and develop core agents for lightweight game creation, optimizing workflows to enhance content generation quality and adapt to game development stages.
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《王者荣耀世界》资深关卡策划
Tencent
Shanghai, China
Design and build game levels (PVP/PVE maps, AI, monsters, events) for a 3D open-world game, ensuring technical feasibility and high-quality gameplay/visuals.
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J3-UE5微恐射击-资深3D场景
Tencent
Shenzhen, China
Designing and editing 3D game scenes for FPS/TPS titles to establish atmosphere, spatial depth, and player guidance.
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J3-UE5微恐射击-资深3D动作(武器)
Tencent
Shenzhen, China
Creating high-quality first-person weapon animations for FPS games, ensuring ergonomic and physical logic with artistic impact.
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微信开放平台-产品体验设计师
Tencent
Guangzhou, China
Designing features for WeChat Official Accounts and Mini Programs, including user research, prototyping, and visual design.
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《三角洲行动》-IP视觉设计负责人
Tencent
Shenzhen, China
Lead visual design for the Delta Force IP, defining world-building aesthetics, seasonal campaigns, and brand identity.
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J3-UE5微恐射击-技术美术(渲染)
Tencent
Shenzhen, China
Design rendering solutions, write Shaders, and build lookdev environments to achieve visual effects for scenes and characters in games.
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Supercell游戏《部落冲突》-运营负责人
Tencent
Shenzhen, China
Overall operations planning, commercialization strategy, and user activity management for Clash of Clans in the Chinese market.
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《三角洲行动》-3D特效设计师 -商业化方向
Tencent
Shenzhen, China
Design and implement high-specification visual effects for commercial content, including character and weapon skins, ensuring consistency across PC and mobile platforms.
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《三角洲行动》3D动作设计师-3C方向
Tencent
Shenzhen, China
Designing and implementing 3C animations for the protagonist, including locomotion, combat/non-combat behaviors, and item interaction performances.
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《火影忍者》手游-资深系统策划(深圳)
Tencent
Shenzhen, China
Design game systems, operational nodes, and events for a mobile gacha RPG, ensuring execution across UI, mechanics, and content.
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天美游戏-游戏产品战略经理
Tencent
Shenzhen, China
Define mid-to-long-term product strategies for TiMi Studio Group by tracking global gaming market trends and analyzing competitor mechanics to guide new market entries.
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轩辕传奇-小游戏发行运营-新星引力计划
Tencent
Shanghai, China
End-to-end publishing and growth operations for WeChat mini-games, focusing on channel expansion, user acquisition, and data-driven strategy optimization.
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Founding Product Lead
Hanover Park
New York City, NY
Building an AI-native ERP and general ledger system for complex investment firms, translating customer feedback into code to serve venture capital, private equity, and private credit sectors.
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