《火影忍者》手游-3D动作设计师(深圳)
Core
Designing and implementing 3D character animations for a fighting game, ensuring motion quality and character personality expression.
Role type
Senior 3D Animation Designer (Fighting Game)
Builds
In-game character animations and combat sequences
Domain
Gaming / 3D Animation / Fighting Games
Required skills
3D animation, motion capture, character rigging, Unity, 3ds Max, Maya, motion physics, pose design, rhythm control, camera composition, character design
Preferred skills
Experience with fighting games, cross-functional collaboration
Technologies
Unity, 3ds Max, Maya
Responsibilities
Create 3D character animations for the game; Collaborate with development and design teams to debug and refine animations to meet project requirements.
Seniority
Senior, hands-on IC
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