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《火影忍者》手游-3D动作设计师(深圳)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Designing and implementing 3D character animations for a fighting game, ensuring motion quality and character personality expression.

Role type

Senior 3D Animation Designer (Fighting Game)

Builds

In-game character animations and combat sequences

Domain

Gaming / 3D Animation / Fighting Games

Required skills

3D animation, motion capture, character rigging, Unity, 3ds Max, Maya, motion physics, pose design, rhythm control, camera composition, character design

Preferred skills

Experience with fighting games, cross-functional collaboration

Technologies

Unity, 3ds Max, Maya

Responsibilities

Create 3D character animations for the game; Collaborate with development and design teams to debug and refine animations to meet project requirements.

Seniority

Senior, hands-on IC

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