《三角洲行动》3D动作设计师-3C方向
Core
Designing and implementing 3C animations for the protagonist, including locomotion, combat/non-combat behaviors, and item interaction performances.
Role type
3D Action Animator (3C direction)
Builds
In-game character animations and gameplay interaction sequences
Domain
FPS games, Unreal Engine
Required skills
Locomotion animation, character interaction animation, item performance animation, gameplay interaction implementation, Unreal Engine 5/4, 3DS Max, Maya, MotionBuilder
Preferred skills
FPS game familiarity, animation performance passion
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