J3-UE5微恐射击-资深3D场景
Core
Designing and editing 3D game scenes for FPS/TPS titles to establish atmosphere, spatial depth, and player guidance.
Role type
Senior 3D Environment Artist (UE5)
Builds
Immersive 3D game environments for first-person and third-person shooters
Domain
Video Games / 3D Graphics
Required skills
3ds Max, Photoshop, ZBrush, Unreal Engine 5, level design, asset integration, combat atmosphere design
Preferred skills
Technical art collaboration, rapid tool adoption
Technologies
Unreal Engine 5, 3ds Max, Photoshop, ZBrush
Responsibilities
Create art assets in alignment with lead artist and concept designs; Edit scenes to match visual style, tone, and spatial flow; Collaborate with engine and technical artists on new technology development and integration; Ensure scene tone consistency with defined game visual style.
Seniority
Senior, hands-on IC
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