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神秘学预研手游-资深系统策划-商业化方向

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and deliver the overall framework for in-game commercialization systems, including shops, battle passes, and gift packs, while analyzing user behavior to optimize monetization.

Role type

Senior IC systems and commercialization game designer

Builds

In-game commercialization systems (shops, battle passes, gift packs) and promotional activities

Domain

Mobile gaming, monetization, user behavior analysis

Required skills

Systems design, commercialization strategy, data analysis, cross-functional coordination, creative concept development

Preferred skills

Experience with high-DAU appearance-focused games, deep understanding of MOBA/auto-battler monetization models, sensitivity to trending media elements

Technologies

Game design tools, data analysis platforms

Responsibilities

Design system frameworks and write requirements, develop and deliver commercialization systems, support operations with activity configuration and version promotion, analyze online data to identify monetization opportunities

Seniority

Senior, hands-on IC

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