OG项目组-大世界车流策划
Core
Design and implement traffic flow systems, rules, and AI behaviors for a large-scale open world game to create a living city experience.
Role type
Senior Game Systems Designer (Traffic/AI Simulation)
Builds
Open world city traffic simulation, vehicle AI, and interactive road networks
Domain
Video Games / Simulation
Deliverable
production ML models | product features
Required skills
System design, traffic simulation logic, AI pathfinding, state machine design, performance optimization, cross-module integration
Preferred skills
Experience with GTA, Cities: Skylines, Forza Horizon, deep understanding of traffic simulation mechanics
Technologies
Game engines, AI pathfinding algorithms, state machines
Responsibilities
Design traffic flow system rules and logic, lead traffic atmosphere design, integrate traffic with game modules like story and weather, optimize real-time performance, design human-vehicle interaction rules, collaborate on city road network planning
Seniority
Senior, hands-on IC