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J3-UE5微恐射击-资深3D动作(武器)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Creating high-quality first-person weapon animations for FPS games, ensuring ergonomic and physical logic with artistic impact.

Role type

Senior 3D Animation Engineer (Weapon/FPS)

Builds

FPS game weapon animations and combat feel

Domain

Video Games / 3D Animation

Required skills

3ds Max animation, FPS weapon animation, motion principles, Unreal Engine 5 animation systems, animation blending, rigging

Preferred skills

Max scripting, knowledge of firearm mechanics, tactical movement standards

Responsibilities

Create first-person weapon animations (shooting, reloading, tactical moves, melee, inspection); Establish efficient animation workflows in 3ds Max for UE5 import and debugging; Collaborate with combat designers to tune weapon feel (recoil, FOV, camera shake) and audio teams for synchronization.

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