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Software Engineering
› Game Engine Dev
Game Engine Dev
1,216 open positions
Sr. Manager, Software Engineering (Services Lead) - Unpublished R&D Product
Riotgames
Los Angeles, USA
6mo
Senior Engineering Manager leading internal and external teams to build, integrate, and scale backend infrastructure for an unpublished R&D product and live Riot titles.
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Software Engineer, C++
Figma
Remote
$153k
6mo
Developing high-performance client-side systems in C++/WebAssembly to extend multiplayer protocols and build the communications layer for a real-time collaborative design platform.
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Staff Software Engineer, Core Services - VALORANT
Riotgames
Sydney, Australia
7mo
Lead the development, direction, and operation of VALORANT's global services platform, ensuring scalability and cross-region consistency.
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Manager, Software Engineering – Automation & Build Systems, Unpublished R&D Product
Riotgames
Sydney, Australia
7mo
Engineering Manager leading automation, build systems, and tooling for an unpublished MMO R&D product, ensuring high-quality, dependable player experiences.
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Manager, Software Engineering, Services & China Partnership - VALORANT
Riotgames
Sydney, Australia
7mo
Lead engineering team and services platform for VALORANT, focusing on global service delivery and bridging technical gaps between Riot and Tencent regions.
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Principal Software Engineer (Tech Lead) - Unpublished R&D Product
Riotgames
Los Angeles, USA
7mo
Lead technical foundations and core systems for an unpublished new game, ensuring quality across multiple platforms.
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Senior Manager, Software Engineering (Graphics)- League of Legends
Riotgames
Los Angeles, USA
7mo
Lead the graphics team to shape the visual fidelity, performance, and rendering engine of League of Legends for millions of players.
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Unity Developer (Cebu On-site)
Gamigo-Philippines-Incorporated
Cebu City, Cebu, Philippines
7mo
Adapt existing mobile games and add new features, build releases for Android and iOS, and implement live ops features using internal Unity SDK.
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Engineering Director
Cd-Projekt-Red
Warsaw, Masovian Voivodeship, pl
611k–840k
7mo
Lead gameplay systems architecture and technical strategy for an immersive open-world RPG in the Hadar universe.
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Senior Game Tools Developer
Snowprint Studios AB
Stockholm, Sweden
7mo
Design, build, and maintain web-based and Unity-integrated tools that support game designers and developers in creating, managing, and iterating on game content.
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テクニカルアーティスト|Technical Artist
Tencent
Japan-Tokyo-Business Tower
7mo
Solving technical challenges in rendering, animation, and performance to improve art production and development efficiency.
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Fullstack Game Developer (Cebu on-site)
Gamigo-Philippines-Incorporated
Cebu City, Cebu, Philippines
7mo
Fullstack developer building MMORPGs, integrating character animations, visual effects, and artistic assets into the Unity engine while maintaining performance and stability.
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C++/Rust Graphics and Windowing System Software Engineer - Mir
Canonical
Remote
7mo
Design, development, and testing of features for the Mir high-performance window manager and display subsystem stack.
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Senior Client C++ Developer (Gameplay team)
Scorewarrior
Limassol Cyprus
7mo
Senior C++ Developer implementing client-side game mechanics for a large-scale multiplayer MMO 4X strategy game.
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Graphics Compositing UI Rendering Engineer, Graphics, Games, & ML
Apple
Cupertino, United States of America
7mo
Architect and build Core Animation graphics compositing and rendering engine to power visual experiences across iPhone, iPad, Mac, Apple TV, and Apple Watch.
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Senior Game Programmer
Techland-S-A
Wrocław, Województwo dolnośląskie, pl
7mo
Design and implement gameplay mechanics, prototype systems, and optimize performance for Techland's newest games.
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Game server Developer
Recommended by AB
Stockholm, Sweden
8mo
Design and build game servers for live interactive experiences, ensuring robust logic, security, and global scalability for real-time user participation.
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Fullstack Game Developer with Art Pipeline Affinity (Cebu - onsite)
Gamigo-Philippines-Incorporated
Cebu City, Cebu, Philippines
8mo
Fullstack developer bridging technical development and creative asset implementation for MMORPGs, ensuring smooth integration of character animations, visual effects, and artistic assets into the game engine while maintaining performance and stability.
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Senior Graphic Programmer [New Project on Switch2]
Ubisoft
Chengdu, Sichuan, cn
8mo
Drive implementation and optimization of a proprietary game engine's core rendering systems for console and PC platforms.
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Senior Engine Programmer[New Project on Switch2]
Ubisoft
Chengdu, Sichuan, cn
8mo
Maintenance, development, and optimization of a proprietary game engine for console and PC platforms.
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Application Developer
Northeastern
Boston, MA (Main Campus)
$88k
9mo
Developing modular, configurable, cross-platform software in C# and Unity for tools that measure and train cognitive processes, including hardware integrations for VR, EEG, and eye-tracking.
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Principal Engineer
Skydance
Remote
9mo
Architect key game features and frameworks while driving innovation in franchise-driven interactive entertainment.
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Gameplay Engineer – Narrative Systems, LLMs & Creator Tools
Embark Studios AB
Stockholm, Sweden
9mo
Build gameplay-facing systems, tools, and integrations that enable AI-driven narrative workflows, quest building, and player reactivity in video games.
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Senior Gameplay Programmer
Warnerbros
London Rocksteady Studios Limited
9mo
Implementing core gameplay systems including combat and enemy AI for AAA video game titles.
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Video Streaming Engineer
Xsolla
Canada
9mo
Design, develop, and optimize low-latency, high-quality video streaming pipelines and infrastructure for global audiences.
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Playable Ads Developer
Voodoo
Remote
10mo
Convert existing mobile games into interactive HTML playable ad experiences for ad networks to drive user acquisition and conversions.
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Senior Simulation Animation Engineer - Special Projects
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Apple
Cupertino, CA, US
$176k–$312k
10mo
Develop simulations and generate synthetic data to enable AIML-based features and products.
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GPU Developer Tools Engineer
Qualcomm
Shanghai, China
11mo
Design and develop profiling, performance analysis, and debugging tools for next-generation GPU hardware and software.
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Software Engineering Manager - Games
Apple
Seattle, United States of America
11mo
Lead the Game Center team to develop GameKit, a core technology empowering game developers and delivering social/connected gaming experiences on Apple platforms.
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Game Backend Development Intern
Tencent
New Zealand-Auckland
11mo
Develop next-generation game backend solutions and services for high-quality games like PUBG Mobile.
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フロントエンドエンジニア|Frontend Engineer
Tencent
Japan-Tokyo-Business Tower
12mo
Designing and implementing core game mechanics, player interactions, and balancing within a game engine to create engaging player experiences.
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JavaScript Virtual Machine Compiler Engineer
Apple
Cupertino, United States of America
12mo
Building and optimizing the JavaScriptCore engine to deliver fast and secure execution of JavaScript and WebAssembly on Apple products.
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JavaScript Virtual Machine Compiler Engineer
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Apple
Cupertino, CA, US
$150k–$278k
12mo
Building and optimizing the JavaScriptCore engine (JIT compilers, runtime, garbage collector) to deliver fast and secure JavaScript and WebAssembly execution for Apple products.
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XR System Engineer
Cyens Centre Of Excellence
CYENS - Centre of Excellence
1y
Develop AR/VR rendering technology, system tech for wearables, and content creation tools for Metaverse workflows, integrating them into prototype systems.
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AR/VR Developer
YinzCam Inc.
Pittsburgh, United States
1y
Develop augmented reality experiences for professional sports teams and stadiums by creating software, integrating AR with existing apps, and building prototypes.
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Tech Director (f/m/d)
Aesir
Remote
1y
Shape technical direction for Aesir's game projects, lead programming disciplines, and validate technical ideas through hands-on prototyping.
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C++ Developer / Graphics Engineer / Sr Engineer / Lead Engineer
Qualcomm
Bangalore, India
1y
Design, develop, and validate embedded and cloud edge software, specifically graphics drivers and rendering solutions for Adreno GPUs.
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Developer Evangelist - Integrations (APAC)
Xsolla
Seoul, South Korea
1y
Empowers game developers to successfully integrate Xsolla's commerce and monetization products into their games through hands-on technical advocacy and solution building.
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Stage Ingénieur/e d'étude développeur/se Simulateurs d’entraînement tactique trajectoires kml • joystick • unreal engine
Sopra-Steria
Aix-en-Provence, Provence-Alpes-Côte d'Azur, fr
1y
Develop a trajectory tool to improve an Unreal Engine 5 image generator for military simulation training.
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Unreal Engine Tech Lead (f/m/d)
Aesir
Remote
1y
Lead Unreal Engine Programmer providing strategic and operational leadership for the Programming Department while maintaining hands-on technical direction for Double-A games.
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サウンドプログラマー|Sound Programmer
Tencent
Japan-Tokyo-Business Tower
1y
Design and implement in-game audio systems, middleware integration, and procedural audio engines for AAA action games.
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Developer Evangelist - Integrations
Xsolla
Remote
1y
Hands-on technical advocate empowering game developers to integrate Xsolla's commerce and monetization products into their games.
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Programming- (Various Disciplines) - Talent Pool (EU)
Side
London, England, United Kingdom
1y
General engineering talent pool for future project-based co-development roles in video game development.
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Programming - (Various Disciplines) - Talent Pool (APAC)
Side
Manila, Metro Manila, Philippines
1y
General engineering talent pool for future co-development projects in video games, covering gameplay, AI, systems, tools, engine, animation, networking, live ops, DevOps, and cloud services.
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Desenvolvedor C++ Pleno
Act-Digital
Lisboa, pt
1y
Develop and maintain C++ applications, analyze business and technical requirements, and design technical solutions.
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C/C++ Software Developer (m/f/d) on-site
Holo-Industrie 4.0 Software GmbH
Ismaning
1y
Design and implement features for the Hololight Stream SDK to enable high-performance XR streaming for industrial AR/VR applications.
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Game Programmer (Unity)
Spellbrush
San Francisco
2y
Build out an upcoming anime mobile tactics game (strategy RPG) using Unity, taking features from vague ideas to polished implementation.
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C/C++ developer. - Compira Labs
JVP
Jerusalem, Israel
2y
Develop machine learning and big data analytics solutions for internet data delivery to improve user experience in streaming and gaming.
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Unreal Engine C++ Programmer
Epoch-Games
Remote
2y
Develop C++ code for an in-development indie open-world RPG using Unreal Engine 4.
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Software Programmierer C++ / Linux (m/w/d)
Amatic Industries GmbH
Dresden, SACHSEN
3y
Developing games and tools for game development using C++/Linux.
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