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サウンドプログラマー|Sound Programmer

Japan-Tokyo-Business Tower💼 Full-time🗓 2025-09-15 → 2026-09-26

Core

Design and implement in-game audio systems, middleware integration, and procedural audio engines for AAA action games.

Role type

Senior Sound Programmer (AAA Action Games)

Builds

AAA action game titles for global audiences

Domain

Video Game Development (AAA Action)

Deliverable

production ML models | product features

Required skills

C++, C#, Audio Middleware (Wwise, ADX2), Unreal Engine 5, Real-time audio processing, DSP, Audio plugin development, Sound data optimization, Procedural audio, Peripheral vibration design

Preferred skills

Multi-platform audio development, DAW scripting, Waveform analysis

Responsibilities

Design and implement real-time audio systems and 3D sound features; Integrate and customize audio middleware for UE5; Develop audio editors and debugging tools; Optimize sound data and memory management; Implement audio event control logic; Research and develop procedural audio engines using AI; Design peripheral vibration feedback.

Seniority

Senior, hands-on IC

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