サウンドプログラマー|Sound Programmer
Core
Design and implement in-game audio systems, middleware integration, and procedural audio engines for AAA action games.
Role type
Senior Sound Programmer (AAA Action Games)
Builds
AAA action game titles for global audiences
Domain
Video Game Development (AAA Action)
Deliverable
production ML models | product features
Required skills
C++, C#, Audio Middleware (Wwise, ADX2), Unreal Engine 5, Real-time audio processing, DSP, Audio plugin development, Sound data optimization, Procedural audio, Peripheral vibration design
Preferred skills
Multi-platform audio development, DAW scripting, Waveform analysis
Responsibilities
Design and implement real-time audio systems and 3D sound features; Integrate and customize audio middleware for UE5; Develop audio editors and debugging tools; Optimize sound data and memory management; Implement audio event control logic; Research and develop procedural audio engines using AI; Design peripheral vibration feedback.
Seniority
Senior, hands-on IC