Stage Ingénieur/e d'étude développeur/se Simulateurs d’entraînement tactique trajectoires kml • joystick • unreal engine
Core
Develop a trajectory tool to improve an Unreal Engine 5 image generator for military simulation training.
Role type
Junior IC C++/Unreal Engine developer (intern)
Builds
A trajectory editor and real-time vehicle control interface for tactical training simulators
Domain
Defense & Security / Military Simulation / Game Development
Deliverable
product features
Required skills
C++, Unreal Engine 5, Blueprint, KML file handling, 3D mathematics, UI design
Preferred skills
Git, Windows development, UX sense, documentation
Technologies
Unreal Engine 5, C++, Blueprint, KML, Git, Windows
Responsibilities
Create/edit trajectories (waypoints, speeds, altitudes) via a simple UI; Import/export KML files; Control demo vehicles in real-time via joystick and record trajectories; Read trajectories in Unreal Engine and export exchange formats for third-party tools
Seniority
Intern, last year of studies