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Principal Engineer

Santa Monica, Los Angeles🌐 Remote💼 Full-time🗓 2026-02-02 → 2026-09-25

Core

Architect key game features and frameworks while driving innovation in franchise-driven interactive entertainment.

Role type

Principal Game Engineer (Unreal Engine)

Builds

New game features and custom engine extensions for multiple titles

Domain

Video Games / Interactive Entertainment

Deliverable

production ML models | product features

Required skills

C++, Unreal Engine, system architecture, modular development, technology innovation

Preferred skills

mentoring, cross-functional collaboration, self-direction

Technologies

C++, Blueprints, Unreal Engine

Responsibilities

Design and implement new game features from scratch; Collaborate with designers, artists, and audio developers to refine game systems; Take ownership of major systems and drive implementation tasks; Develop and guide technology development using modular approaches

Seniority

Principal, hands-on IC with technical leadership

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