Principal Engineer
Core
Architect key game features and frameworks while driving innovation in franchise-driven interactive entertainment.
Role type
Principal Game Engineer (Unreal Engine)
Builds
New game features and custom engine extensions for multiple titles
Domain
Video Games / Interactive Entertainment
Deliverable
production ML models | product features
Required skills
C++, Unreal Engine, system architecture, modular development, technology innovation
Preferred skills
mentoring, cross-functional collaboration, self-direction
Technologies
C++, Blueprints, Unreal Engine
Responsibilities
Design and implement new game features from scratch; Collaborate with designers, artists, and audio developers to refine game systems; Take ownership of major systems and drive implementation tasks; Develop and guide technology development using modular approaches
Seniority
Principal, hands-on IC with technical leadership