Manager, Software Engineering – Automation & Build Systems, Unpublished R&D Product
Core
Engineering Manager leading automation, build systems, and tooling for an unpublished MMO R&D product, ensuring high-quality, dependable player experiences.
Role type
Senior Engineering Manager (People Management & Technical Leadership)
Builds
Modern game development workflows, pipelines, automation, and build tooling for a distributed server network.
Domain
Online multiplayer gaming (MMO), Game Development Infrastructure
Deliverable
production ML models | product features | infrastructure
Required skills
C/C++, Unreal Engine, real-time multiplayer game development, automation tooling, build pipelines, team leadership, hiring, technical architecture
Preferred skills
MMO server architecture, global team management, Blueprint visual scripting, Iris, agile environment experience
Technologies
C, C++, Unreal Engine, Blueprint, Iris
Responsibilities
Lead and mentor a team of 2–6 engineers; set technical direction and align priorities across time zones; design and implement large-scale automation and build tooling; lead architecture requirements and technical design; coach and hire software engineers; troubleshoot live service issues.
Seniority
Senior, hands-on IC with people management