GPU Developer Tools Engineer
Core
Design and develop profiling, performance analysis, and debugging tools for next-generation GPU hardware and software.
Role type
Senior IC GPU Developer Tools Engineer
Builds
Profiling and performance analysis tools, GPU debugging tools
Domain
Graphics, GPU computing, game development
Required skills
C/C++, GPU hardware concepts, real-time software development, full stack development, performance optimization, debugging, user experience optimization
Preferred skills
Vulkan, DirectX, Metal, OpenGL, WebGL, Unity, Unreal Engine, Godot, OpenCL, CUDA, SYCL, ray tracing, mesh shading, workgraphs, Graphics Profilers (Nsight, PIX, GPA, RenderDoc)
Technologies
C, C++, Java, Python, Vulkan, DirectX, Metal, OpenGL, WebGL, Unity, Unreal Engine, Godot, OpenCL, CUDA, SYCL, Nsight, PIX, GPA, RenderDoc
Responsibilities
Design and develop profiling, performance analysis, and debugging tools features; Collaborate with GPU hardware and software teams on performance validation and analysis; Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs; Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next generation GPU hardware design
Seniority
Senior, hands-on IC