CareerPlan

GPU Developer Tools Engineer

Shanghai, ChinaFull-time2025-12-09 → 2026-11-10

Core

Design and develop profiling, performance analysis, and debugging tools for next-generation GPU hardware and software.

Role type

Senior IC GPU Developer Tools Engineer

Builds

Profiling and performance analysis tools, GPU debugging tools

Domain

Graphics, GPU computing, game development

Required skills

C/C++, GPU hardware concepts, real-time software development, full stack development, performance optimization, debugging, user experience optimization

Preferred skills

Vulkan, DirectX, Metal, OpenGL, WebGL, Unity, Unreal Engine, Godot, OpenCL, CUDA, SYCL, ray tracing, mesh shading, workgraphs, Graphics Profilers (Nsight, PIX, GPA, RenderDoc)

Technologies

C, C++, Java, Python, Vulkan, DirectX, Metal, OpenGL, WebGL, Unity, Unreal Engine, Godot, OpenCL, CUDA, SYCL, Nsight, PIX, GPA, RenderDoc

Responsibilities

Design and develop profiling, performance analysis, and debugging tools features; Collaborate with GPU hardware and software teams on performance validation and analysis; Debug issues, optimize for the user experience, and work with the developer ecosystem, partners, and OEMs; Shape how developers optimize for the Snapdragon Adreno GPU and gain insight into next generation GPU hardware design

Seniority

Senior, hands-on IC