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テクニカルアーティスト|Technical Artist

Japan-Tokyo-Business Tower💼 Full-time🗓 2026-04-02 → 2026-09-26

Core

Solving technical challenges in rendering, animation, and performance to improve art production and development efficiency.

Role type

Technical Artist (AAA Action Games)

Builds

DCC tool plugins and scripts for Unreal Engine 5 to boost project productivity.

Domain

Game Development (AAA Action Games)

Deliverable

production ML models | product features

Required skills

C++ development, Python development, DCC tool scripting (Maya, Houdini, Substance), Unreal Engine 5 plugin/scripting, procedural generation, physics simulation

Preferred skills

Technical Artist experience, Computer Science background, self-driven technical exploration

Technologies

C++, Python, Maya, Houdini, Substance, Unreal Engine 5

Responsibilities

Analyze and resolve technical issues in rendering, animation, and performance; Develop plugins and scripts for DCC tools and Unreal Engine 5; Bridge communication between artists and engineers to elevate team technical capabilities

Seniority

Mid-Senior, hands-on IC

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