CareerPlan

テクニカルアーティスト|Technical Artist

Japan-Tokyo-Business TowerFull-time2026-04-02 → 2026-11-11

Core

Technical Artist solving technical challenges in rendering, animation, and performance while bridging artists and engineers.

Role type

Technical Artist

Builds

DCC tool plugins and scripts for Unreal Engine 5 to boost production efficiency.

Domain

Game Development (AAA Action Games)

Required skills

C++, Python, DCC tool scripting (Maya, Houdini, Substance), Unreal Engine development

Preferred skills

Procedural generation, physics simulation, game development experience, CS/Math background

Technologies

C++, Python, Maya, Houdini, Substance, Unreal Engine 5

Responsibilities

Analyze and solve technical issues in rendering, animation, and performance; Develop plugins and scripts for DCC tools and Unreal Engine 5; Facilitate knowledge sharing between artists and engineers to upskill the team

Seniority

Mid-Senior, hands-on IC