テクニカルアーティスト|Technical Artist
Core
Solving technical challenges in rendering, animation, and performance to improve art production and development efficiency.
Role type
Technical Artist (AAA Action Games)
Builds
DCC tool plugins and scripts for Unreal Engine 5 to boost project productivity.
Domain
Game Development (AAA Action Games)
Deliverable
production ML models | product features
Required skills
C++ development, Python development, DCC tool scripting (Maya, Houdini, Substance), Unreal Engine 5 plugin/scripting, procedural generation, physics simulation
Preferred skills
Technical Artist experience, Computer Science background, self-driven technical exploration
Technologies
C++, Python, Maya, Houdini, Substance, Unreal Engine 5
Responsibilities
Analyze and resolve technical issues in rendering, animation, and performance; Develop plugins and scripts for DCC tools and Unreal Engine 5; Bridge communication between artists and engineers to elevate team technical capabilities
Seniority
Mid-Senior, hands-on IC