テクニカルアーティスト|Technical Artist
Core
Technical Artist solving technical challenges in rendering, animation, and performance while bridging artists and engineers.
Role type
Technical Artist
Builds
DCC tool plugins and scripts for Unreal Engine 5 to boost production efficiency.
Domain
Game Development (AAA Action Games)
Required skills
C++, Python, DCC tool scripting (Maya, Houdini, Substance), Unreal Engine development
Preferred skills
Procedural generation, physics simulation, game development experience, CS/Math background
Technologies
C++, Python, Maya, Houdini, Substance, Unreal Engine 5
Responsibilities
Analyze and solve technical issues in rendering, animation, and performance; Develop plugins and scripts for DCC tools and Unreal Engine 5; Facilitate knowledge sharing between artists and engineers to upskill the team
Seniority
Mid-Senior, hands-on IC