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Senior Graphic Programmer [New Project on Switch2]

Chengdu, Sichuan, cn💼 Full-time🗓 2026-03-02 → 2026-08-01

Core

Drive implementation and optimization of a proprietary game engine's core rendering systems for console and PC platforms.

Role type

Senior Graphics Programmer

Builds

Performant, scalable graphics features for game titles

Domain

Video game development, console/PC graphics

Deliverable

production ML models | product features

Required skills

C++ mastery, multithreaded programming, low-level memory optimization, modern graphics APIs (DirectX 11/12, Vulkan, OpenGL), shader languages (HLSL/GLSL), 3D mathematics, rendering algorithms

Preferred skills

Console development experience (Nintendo Switch, PlayStation, Xbox), debugging tool creation, technical documentation

Technologies

C++, C#, DirectX 11, DirectX 12, Vulkan, OpenGL, HLSL, GLSL

Responsibilities

Prototype and refine graphical features within the proprietary engine; Analyze and optimize the rendering pipeline and graphics algorithms for console and PC; Evaluate performance and memory implications of rendering techniques; Design and implement debugging tools for graphics development; Collaborate with client teams to define technical roadmaps; Research and integrate new graphics techniques

Seniority

Senior, hands-on IC

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