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› Product & Design
Product & Design
42,477 open positions
《王者荣耀》资深影视场景概念设计
Tencent
Chengdu, China
Concept art exploration and design for movie, animation series, and CG animation scenes within the Honor of Kings IP.
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《王者万象棋》项目经理-合作专项
Tencent
Chengdu, China
End-to-end management of external channel/platform cooperation initiatives and cross-business coordination for a mobile game.
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魔方发行中心-动画导演-新星引力计划
Tencent
Shenzhen, China
Directing creative and production of external promotional CG animations for game products, serving as the primary liaison between the brand/product team and external vendors.
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腾讯互娱-数字人衍生互动产品经理
Tencent
Shenzhen, China
Design and launch digital human derivative interactive products, focusing on AI interaction and 2D anime-style user needs.
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《王者荣耀》资深动画指导-游戏宣发 CG
Tencent
Shenzhen, China
Senior animation director for game promotional CG, ensuring quality and performance consistency across vendor teams.
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魔方射击新品-平台直播运营经理
Tencent
Shenzhen, China
Develop and execute cross-platform live streaming strategies for a new FPS game product, managing a tiered streamer ecosystem and platform partnerships.
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开放世界-资深任务策划(上海)
Tencent
Hangzhou, China
Design and implement open-world game quest flows, event logic, and NPC performance to drive level experiences.
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开放世界-资深剧情策划-主笔(上海)
Tencent
Hangzhou, China
Designing original IP storylines, world-building, and narrative architecture for open-world games.
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开放世界-资深任务策划-演出向(上海)
Tencent
Hangzhou, China
Designing and implementing cinematic sequences, cutscenes, and interactive performances in open-world games using Unreal Engine.
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开放世界-研发项目管理-世界/IP/产能/战斗/版本(上海)
Tencent
Hangzhou, China
Oversees end-to-end R&D project planning, execution monitoring, and quality control for open-world game development, ensuring version delivery and team progress.
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腾讯游戏-产品经理(游戏发行AI方向)-新星引力计划
Tencent
Shenzhen, China
Build AI-driven capabilities for game publishing and content ecosystems, providing tools for marketing, operations, user acquisition, and retention.
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次世代UE5战术射击端游-资深2D概念设计师
Tencent
Shenzhen, China
Senior 2D concept designer creating realistic weapon props, character IP exploration, and scene atmosphere for a next-generation UE5 tactical shooter.
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腾讯游戏-市场与用户研究经理-HD射击游戏方向
Tencent
Shenzhen, China
Conduct market and user research for key shooting games throughout the product lifecycle, from positioning and experience refinement to marketing and long-term operations.
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腾讯云-交互设计师
Tencent
Shenzhen, China
Design user experiences for WorkBuddy, Tencent Design Ardot, and Tencent Cloud PaaS products (audio/video, big data), focusing on usability, task flow, and innovation in Agent-based collaboration.
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微信支付-商户管理运营
Tencent
Shenzhen, China
Design and iterate merchant lifecycle management rules and optimize the merchant onboarding and service experience using AI and data analytics.
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3D动作策略游戏《虚环》-2D场景设计师
Tencent
Shenzhen, China
Designing game objects and single units for a 3D action strategy game, classifying and planning based on concept art, and splitting designs for production.
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3D动作策略游戏《虚环》-资深叙事策划
Tencent
Shenzhen, China
Designing and writing narrative content, character stories, and dialogue for a 3D action strategy game.
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雪中悍刀行- 资深游戏策划 - 新手&前期体验架构(PVP/动作方向)
Tencent
Guangzhou, China
Designing the in-game experience for the tutorial phase of a single-session PVP action game to ensure rapid engagement and combat satisfaction with low cognitive load.
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UE5自研IP跨平台射击游戏-3D场景设计
Tencent
Shenzhen, China
Designing and optimizing 3D environments and levels for a cross-platform shooter game using Unreal Engine 5.
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腾讯视频-AI 技术制片人
Tencent
Beijing, China
Systematically integrate cutting-edge AI technologies into traditional film production workflows to enhance quality, reduce costs, and increase efficiency while ensuring creative quality and compliance.
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和平精英-内容直播生态运营-新星引力计划
Tencent
Shenzhen, China
Manage the short video and live streaming ecosystem for a tactical shooter game, focusing on strategy, resource management, and creator support.
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游戏研发PM(引擎TA方向)
Tencent
Shenzhen, China
Full-cycle project management for game versions, ensuring delivery on quality and schedule by planning milestones, tracking progress, and mitigating risks.
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《王者万象棋》角色原画
Tencent
Chengdu, China
Design characters and skins, create illustrations, and support 3D model optimization for a mobile game.
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《王者荣耀》-游戏策划-目标构建向
Tencent
Chengdu, China
Design, implement, and iterate game goal and pursuit systems (season goals, tasks, achievements, rank power) to drive long-term player engagement and feedback.
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《三角洲行动》-3D特效设计师 -商业化方向
Tencent
Shenzhen, China
Design and implement high-specification visual effects for commercial content, including character and weapon skins, ensuring consistency across PC and mobile platforms.
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《王者万象棋》资深UI设计师
Tencent
Chengdu, China
Overseas visual UI design for mobile and multi-platform adaptation, ensuring design consistency and user experience across international markets.
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穿越火线手游项目组-2D角色设计师
Tencent
Shenzhen, China
Design high-quality concept art for characters, fashion items (skins), and related props for a mobile FPS game, ensuring visual consistency and creative expansion within the existing art style.
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《三角洲行动》叙事专家
Tencent
Shanghai, China
Crafting character profiles, dialogue, and narrative short films for the game Delta Force, ensuring emotional depth and a unified storytelling style.
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《王者荣耀世界》资深剧情策划
Tencent
Shanghai, China
Design core narrative content including character development, main storylines, and hero quests for a next-generation Eastern fantasy MMORPG, ensuring high-quality original storytelling that defines the IP experience.
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微恐轻度搜撤项目-资深战斗策划
Tencent
Shanghai, China
Designing combat systems, weapon feel, enemy mechanics, and risk-reward structures for a micro-horror extraction shooter.
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微信小店-产品策划-物流发货与体验方向
Tencent
Guangzhou, China
Designing and iterating a logistics middleware platform to enhance service efficiency and user experience for an e-commerce platform.
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无畏契约手游-高级动效设计师-重构
Tencent
Shenzhen, China
Design and implement UI motion effects, material applications, and UMG interfaces for a mobile game, ensuring performance optimization and cross-device compatibility.
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代号:Craft-交互设计师
Tencent
Shenzhen, China
Designing the core interaction architecture and workflows for an AI agent game platform and official mini-game templates to reduce complexity and improve usability.
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大数据产品经理(深圳/北京)
Tencent
Shenzhen, China
Design and launch intelligent data Agent products to automate data development, analysis, governance, and operations workflows for internal data teams.
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Project W-AI游戏工具策划
Tencent
Shenzhen, China
Design and optimize AI game development tools, integrate creative demos, and analyze user feedback to guide product direction.
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研发项目经理-大模型训练infra团队(北京/深圳)
Tencent
Beijing, China
Manage the full lifecycle of R&D projects for the Large Model Training Infrastructure team, ensuring cross-functional collaboration and on-time delivery.
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游戏音频策划
Tencent
Shenzhen, China
Design and implement audio solutions for Tencent Photon Studio game projects, ensuring final sound quality through resource integration and testing.
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微信安全策略经理-电商方向
Tencent
Guangzhou, China
Design and implement security strategies for WeChat's transaction ecosystem, focusing on merchant access rules, content governance, and combating black/grey market activities.
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腾讯游戏 TCG /CCG线下卡牌策划
Tencent
Shenzhen, China
Designing and optimizing the overall direction, core gameplay, card worldview, and numerical systems for TCG/CCG card products.
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Supercell游戏-中国区电竞经理/电竞负责人
Tencent
Shenzhen, China
Design and execute esports strategies for Supercell games in China, linking global tournament systems with local market characteristics to drive viewer growth and brand influence.
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腾讯会议-AI产品经理-AI应用体验方向
Tencent
Shenzhen, China
Designing and implementing AI features across Tencent Meeting scenarios to optimize user experience and enhance product competitiveness.
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魔方电竞赛事策划经理--新星引力计划
Tencent
Shenzhen, China
Plan and execute esports tournaments for the game 'Arena Breakout', optimizing formats and maximizing user value.
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《火影忍者》手游- 营销推广
Tencent
Shenzhen, China
Formulate promotion strategies and execute campaigns to drive user growth for a mobile game, leveraging events, channels, live streaming, and PR.
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QQ经典农场游戏高级原画师
Tencent
Shenzhen, China
Define overall art style and creative direction for a QQ classic farm game, ensuring quality and execution across the team.
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《火影忍者》手游-3D特效设计师
Tencent
Shenzhen, China
Design and optimize 3D visual effects for skills and ultimate moves in a mobile game.
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和平精英-内容直播生态运营
Tencent
Shenzhen, China
Plan and execute strategy for short video and live streaming ecosystems, managing resources and supporting creators/streamers to drive growth and content quality for a mobile shooter game.
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J3-UE5微恐射击-技术美术(渲染)
Tencent
Shenzhen, China
Design rendering solutions, write Shaders, and build lookdev environments to achieve visual effects for scenes and characters in games.
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营销与交易产品部-云Mall 高级产品经理(电商交易平台方向)
Tencent
Shenzhen, China
Design and plan the overall product roadmap for the Cloud Mall e-commerce trading platform, focusing on the full transaction lifecycle from product discovery to after-sales service, while redefining the platform's architecture for an AI-native era where AI…
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《逆战:未来》-商业化运营
Tencent
Shenzhen, China
Design and iterate commercialization systems, props, and monetization strategies for a PVE game to drive revenue growth.
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Supercell游戏《部落冲突》-美术项目管理 APM
Tencent
Shenzhen, China
Manage the full art production pipeline for the game 'Clash of Clans', covering characters, environments, animations, and VFX, ensuring on-time and high-quality delivery.
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