开放世界-资深任务策划(上海)
Core
Design and implement open-world game quest flows, event logic, and NPC performance to drive level experiences.
Role type
Senior IC game quest designer (open-world/MMO)
Builds
Open-world game levels and quest systems
Domain
Video games, open-world/MMO
Required skills
Quest flow design, event scripting logic, NPC dialogue and performance design, level design, UE4/UE5 Sequence, narrative design, quality assurance
Preferred skills
Large-scale open-world or MMO experience, core narrative content design
Technologies
Unreal Engine, Sequence
Responsibilities
Design open-world quest flows and performances; Write event logic to drive object interactions in levels; Integrate NPC atmosphere, dialogue, and cutscenes; Control quality and iterate on quest presentation.
Seniority
Senior, hands-on IC
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