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3D动作策略游戏《虚环》-2D场景设计师

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Designing game objects and single units for a 3D action strategy game, classifying and planning based on concept art, and splitting designs for production.

Role type

2D Scene Artist

Builds

Game environments and assets for a 3D action strategy game

Domain

Video Games / 2D Art

Deliverable

product features

Required skills

3D modeling (Blender), stylized material design, strong drawing fundamentals, color theory, theme sensitivity

Preferred skills

2D anime style, light sci-fi, retro aesthetics

Responsibilities

Design game objects and units based on concept art; explore and refine scene design language and style; collaborate with upstream and downstream teams to implement designs; manage external vendors to control style and schedule.

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