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《王者荣耀》-游戏策划-目标构建向

Chengdu, China💼 Full-time🗓 2026-09-28

Core

Design, implement, and iterate game goal and pursuit systems (season goals, tasks, achievements, rank power) to drive long-term player engagement and feedback.

Role type

Senior IC game systems designer (goal/pursuit focus)

Builds

Seasonal goal systems, task systems, achievement systems, and rank/power systems for a MOBA game

Domain

Mobile gaming / MOBA

Required skills

Game systems design, MOBA/FPS game mechanics knowledge, player motivation modeling, system documentation, cross-functional coordination, data-driven optimization

Preferred skills

Experience with ranking/season systems, user research collaboration, agile project management

Technologies

Game design tools, data analysis platforms

Responsibilities

Design goal systems from player motivation, write design documents, coordinate development and testing, analyze data to optimize retention, collaborate with operations and research teams

Seniority

Senior, hands-on IC

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