代号:Craft-交互设计师
Core
Designing the core interaction architecture and workflows for an AI agent game platform and official mini-game templates to reduce complexity and improve usability.
Role type
Senior Interaction Designer (Game Platform & Editor)
Builds
AI agent game platform, official mini-game templates, and a complex content creation editor.
Domain
Gaming / AI Agents / UGC Platforms
Deliverable
production ML models | product features
Required skills
Interaction architecture, user research, data analysis, design system creation, information architecture, prototyping, cross-functional collaboration
Preferred skills
UGC platform experience (Roblox, Minecraft), complex editor experience, Unity/Unreal engine UI logic, AI-generated prototyping
Technologies
Figma, Axure, Sketch, Unity, Unreal
Responsibilities
Design overall interaction architecture and workflows for the AI agent game platform; Design interactions for official mini-game templates; Conduct user research and data analysis to identify bottlenecks and drive experience improvements; Produce high-quality interaction prototypes and documentation; Establish and maintain design component libraries and standards; Collaborate with planning, technical art, and development teams to ensure implementation feasibility.