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Software Engineering
› Game Engine Dev
Game Engine Dev
880 open positions
Software Engineering Technical Leader - Applications
Cisco
Galway, Ireland
26d
Architect and lead the development of high-performance client applications and UIs for global communication platforms.
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Product Engineer (Console Live Ops)
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Studio Wildcard
Bellevue, WA, US
26d
Technical product owner for console live environments, ensuring the health and stability of PlayStation and Xbox platforms for ARK.
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Lead Software Engineer - EA SPORTS™ NHL
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Electronic Arts
Vancouver, BC, CA
$141k–$141k
26d
Architect and implement core systems and technical designs for next-generation NHL video games, integrating AI-assisted development tools and collaborating with the Frostbite engine team.
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Software Engineer, Gameplay Combat - Unannounced Game
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Blizzard Entertainment
Irvine, CA, US
$0k–$0k
26d
Develop combat systems, character behaviors, and navigation for an unannounced action-focused game.
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Senior UI Engineer - Sledgehammer Games - Melbourne
Philip Squared Pty
Melbourne, Victoria
28d
Coding and engineering UI menus and widgets for the Call of Duty user experience using model-view architectural patterns, Lua scripting, and C++.
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Audio Software Engineer
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Boris Fx
Remote
$0k–$0k
28d
Design, develop, and maintain audio applications and plug-ins for sound designers and musicians using C/C++.
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Staff Software Engineer, Build Services - Teamfight Tactics
Riotgames
Los Angeles, USA
28d
Provide technical leadership and hands-on implementation for core systems supporting build processes, CI/CD pipelines, test automation, and release management for Teamfight Tactics.
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Lead Character Tools Engineer
Sonyinteractiveentertainmentglobal
USA-CA-San Diego-Scranton Campus
$144k–$144k
28d
Lead engineer developing and optimizing tools for character creation, rigging, animation, and simulation pipelines in real-time game environments.
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Software Eng II
Sonyinteractiveentertainmentglobal
IRL-Dublin-Charlemont
$70k–$70k
29d
Design and development of a scalable private cloud solution for managing PlayStation Development Kits, including associated APIs and services for the PlayStation SDK.
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Senior Software Engineer - Streaming & Systems
Sonyinteractiveentertainmentglobal
USA-CA-Aliso Viejo
$177k–$177k
29d
Build performance-sensitive systems for game streaming, platform software, infrastructure, and cloud-enabled capabilities using AI-native engineering practices.
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Engineering Manager - Gaming Developer and Future Technology
Sonyinteractiveentertainmentglobal
GBR-London-15GMS
29d
Lead and develop a team of 5-8 mid to senior-level engineers in Applied Research Engineering to incubate technical ideas into reusable engineering capabilities for the PlayStation brand.
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Software Eng II
Sonyinteractiveentertainmentglobal
IRL-Dublin-Charlemont
$70k–$70k
29d
Developing and improving video streaming technology and PlayStation development tools used by thousands of game developers, testers, artists, and producers.
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Senior Software Engineer - Core UX Studio
Roblox
San Mateo, CA
$197k–$197k
29d
Building the Roblox Studio IDE, a large-scale desktop application for 3D modeling, animation, and game development tools.
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Senior Software Engineer - Core Platform and Systems
Roblox
San Mateo, CA
$197k–$197k
29d
Building the core architecture, windowing systems, and foundational infrastructure for Roblox Studio, the primary IDE for creating massive multiplayer online games.
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Senior Software Engineer, Runtime
Roblox
San Mateo, CA
$197k–$197k
29d
Design and maintain the foundational C++ concurrency system (task scheduler, fiber runtime, async APIs) for the Roblox Game Engine to support 3K-player servers and cross-platform performance.
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Graphics Engineer
2k
Remote
$108k–$108k
29d
Design, develop, and maintain high-performance C/C++ code and HLSL shaders to elevate visual fidelity and GPU performance in real-time games.
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Principal Software Engineer, Game - Unpublished R&D Product
Riotgames
Los Angeles, USA
29d
Technical lead driving the vision and execution of gameplay features and complex system changes for an unpublished R&D product.
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Senior Engineer - Console and PC Games
Tantalus Media
Box Hill, Victoria
29d
Senior Game Engineer delivering features, remasters, ports, and DLC for console and PC games using C++ and Unreal Engine.
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Senior Software Engineer - Rendering
Procreate
Sydney, New South Wales
29d
Building the next generation rendering and painting engine for Procreate, focusing on custom GPU technologies for high-performance iOS painting.
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Tools Programmer Intern
Epicgames
Cary
29d
Build and improve internal tools, platforms, and workflows for developers working on Fortnite, Unreal Engine, and other Epic products.
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Unity Developer
Vira Games
Remote
29d
Unity Developer responsible for porting games to new platforms, integrating SDKs, and implementing monetization features in live games.
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Software Engineer, Minecraft
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Microsoft
Redmond, WA, US
$102k–$102k
29d
Enhance the content framework and game content pipeline for Minecraft to generate game-ready assets from source material.
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Software Engineer
Cisco
Stockholm, Sweden
29d
Design and evolve shared real-time media platform components, APIs, and cross-platform runtime layers.
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Software Entwickler Simulation (m/w/d)
Aalen, Württemberg, BADEN_WUERTTEMBERG
29d
Develop and extend C++ modules for simulation applications, integrating Unreal Engine interface emulators and optimizing performance.
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Senior Software Engineer (Contract)
Kabam
Vancouver
29d
Build and maintain complex systems, tools, and UI elements for free-to-play games, optimizing workflows for game teams.
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STAGE Fullstack - Socle générique de mini jeux temps réel (H/F)
Winamax
France
$30k–$30k
1mo
Designing a generic real-time mini-game engine and interface to enable rapid creation of new games while maintaining regulatory compliance and high performance.
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STAGE Fullstack - Refonte d'un moteur de recherche à forte volumétrie (H/F)
Winamax
France
$30k–$30k
1mo
Refactor a high-volume internal search engine to improve result relevance, reduce noise, and enhance real-time user experience.
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游戏服务器后台工程师
Tencent
China-Shenzhen
1mo
Design and develop backend architecture for the Path of Exile game series to support stable experiences for millions of online players.
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Senior Software Engineer (Gaming Full Stack) - WWE Champions
Scopely
Remote
1mo
Senior Full Stack Engineer leading high-impact initiatives for WWE Champions, bridging backend services and Unity client systems to deliver scalable, high-performance architecture and live-ops excellence.
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Gameplay Programmer Intern
Epicgames
Cary
1mo
Develop core gameplay features for Fortnite Reload updates and assist in prototyping gameplay systems.
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Senior Software Engineer
Disney
Seattle, WA, USA
$149k–$149k
1mo
Design and implement a cross-platform JavaScript video player for Disney+, Hulu, and ESPN+ to deliver seamless streaming experiences across browsers, TVs, consoles, and set-top boxes.
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Softwareentwickler C++ (m/w/d) Simulation & Unreal Engine
Oberkochen, BADEN_WUERTTEMBERG
1mo
Develop and extend complex C++ modules and Blueprints within Unreal Engine and adjacent simulation software.
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Games Technology Lead, Mattel Digital Studio
Mattel
El Segundo, CALIFORNIA, us
1mo
Provide hands-on technical oversight and publishing support for multiple mobile free-to-play game titles in development with external studios, ensuring high-quality execution and risk mitigation.
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Expert Gameplay AI Software Engineer
2k
Burnaby, British Columbia, Canada
$114k–$114k
1mo
Design and implement AI systems for team-based decision-making, play selection, and realistic athletic behavior in a AAA sports title.
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Senior Gameplay Programmer [Unannounced Project]
Ubisoft
Stockholm, Stockholm County, se
1mo
Design, implement, and optimize complex gameplay systems focused on destruction and environmental interaction within a proprietary game engine.
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R&D Engineer (C++)
Ubisoft
Pune, MH, in
1mo
Develop robust automation frameworks and tools for game testing using C++ and C# to reduce manual efforts and integrate with DTest.
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Senior Software Engineer - Windows App
Microsoft
United States, Washington, Redmond
1mo
Design, implement, and ship native Windows client features and system-level components using modern C++ and C#, integrating deeply with OS APIs to deliver secure, scalable, and maintainable experiences.
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Engineering Manager
Taketwo
Remote
$200k–$250k
1mo
Lead the finalization and polish of dynamic gameplay and narrative systems for a AAA action/FPS game, ensuring quality and stability for shipping.
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Engine programmer - (March of Giants)
Ubisoft
Montreal, QC, ca
1mo
Develop, refactor, and optimize core systems for a game engine to ensure performance, scalability, and long-term maintainability.
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Generalist Programmer - Far Cry
Ubisoft
Montreal, QC, ca
1mo
Develop stable, high-performance tools and systems for dynamic NPC behaviors, immersive dialogue sequences, and animation systems to support production teams.
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Programmeuse, Programmeur Généraliste - Far Cry
Ubisoft
Montreal, QC, ca
1mo
Develop stable, scalable tools and systems for production teams to create dynamic NPC behaviors, immersive dialogue sequences, and animation systems for the Far Cry game.
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Programmeur.euse IA - (Far Cry)
Ubisoft
Montreal, QC, ca
1mo
Develop and maintain NPC behavior systems, including combat coordination, systemic reactions, and unique archetype behaviors for a video game.
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AI Programmer (Far Cry)
Ubisoft
Montreal, QC, ca
1mo
Designing and maintaining NPC behavior systems, including combat coordination, systemic reactions to environmental events, and believable animation-driven behaviors.
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New Grad Software Engineer
Bloxd
United Kingdom
1mo
Build scalable backend systems and game engine features for a voxel sandbox multiplayer platform serving millions of players.
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Computer Scientist - 1
Adobe
Noida, IN
1mo
Developing new features and maintaining existing functionality for Adobe InDesign, focusing on complex typography, layout algorithms, graphics handling, and rendering.
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Senior Software Engineer
Lnw
Chennai, India
1mo
Design, develop, and maintain high-quality Electronic Table Games (ETG) for casino gaming environments using C# and Unity3D.
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Programmeur de jeux (Contrat d'un an)
Kabam
Montreal
1mo
Game programmer building and maintaining advanced game systems and tools for mobile free-to-play games.
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Game Programmer (1 Year Contract)
Kabam
Montreal
1mo
Building and maintaining advanced gaming systems, tools, and UI elements for free-to-play games.
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Principal Backend Programmer
Kabam
Montreal
1mo
Design and architect advanced modular gameplay systems, server-side logic, and cloud infrastructure for free-to-play mobile and console games.
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Principal Software Engineer - Windows App and Windows Platform
Microsoft
United States, Washington, Redmond
1mo
Define long-term architecture and technical strategy for Windows App and native Windows platform, leading design and delivery of high-impact scenarios spanning connection, session lifecycle, authentication, OS integration, reliability, performance, and…
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