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Senior Gameplay Programmer [Unannounced Project]

Stockholm, Stockholm County, se💼 Full-time🗓 2026-08-25 → 2026-09-26

Core

Design, implement, and optimize complex gameplay systems focused on destruction and environmental interaction within a proprietary game engine.

Role type

Senior Gameplay Programmer (Destruction Systems)

Builds

Dynamic gameplay features and interactive environments for AAA titles

Domain

Video Game Development / AAA Entertainment

Deliverable

production ML models | product features

Required skills

C++ programming, multithreaded engine development, gameplay architecture, system-driven design, performance optimization, physics system integration, tool development, code review

Preferred skills

Experience with destruction systems, physics-adjacent gameplay, systemic world interactions

Technologies

Snowdrop engine, C++

Responsibilities

Design and implement destruction and environmental interaction systems; Develop features in a C++ multithreaded engine; Optimize systems for performance, memory, and bandwidth; Collaborate with designers and artists to expose robust gameplay tools; Troubleshoot system-level issues related to destructible content; Document systems and workflows; Participate in code reviews and technical discussions

Seniority

Senior, hands-on IC

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